Jan Ozer's Thoughts on Why Adobe Abandoned Flash for Mobile
Streaming Media West was abuzz this past week with Adobe's surprising announcement that it will abandon future development of Flash Player for mobile devices following the next release 11.1, and will be more aggressively contribute to HTML5 innovation with key players, including Google, Apple, Microsoft and RIM. Adobe will continue to support its current Flash development. Over the last few years HTML5 and H.264 video have been gaining momentum as an emerging standard for online and mobile video, spurred on by Apple's exclusion of Flash on its popular iDevices and negative press it received from Steve Jobs' Thoughts on Flash. Adobe had developed Flash Player to run on Google's Android and other non-Apple mobile platforms, but now it says, "HTML5 is the best solution for creating and deploying content in the browser across mobile platforms."
I caught up with Jan Ozer, Video Producer, Writer, Publisher of StreamingLearningCenter.com and author of Video Compression for Flash, Apple Devices and HTML5, to get his perspective on the implications of the announcement for the online video industry, mobile developers and consumers.
Ozer says Adobe made this move for three reasons. Number one, they were fighting against the current at least with Apple, and then with Microsoft's recent announcement about their tablet oriented operating system, they can't fight this. Number two, Ozer says, Adobe wasn't getting then support it needed from Google and other vendors to make Flash work effectively on mobile platforms. The last thing he says is, as computers get more powerful people are building applications that require more power and faster CPUs to run smoothly, and Flash-enabled tablets and phones simply don't have the power to run smoothly and deliver a quality experience.
I caught up with Jan Ozer, Video Producer, Writer, Publisher of StreamingLearningCenter.com and author of Video Compression for Flash, Apple Devices and HTML5, to get his perspective on the implications of the announcement for the online video industry, mobile developers and consumers.
Ozer says Adobe made this move for three reasons. Number one, they were fighting against the current at least with Apple, and then with Microsoft's recent announcement about their tablet oriented operating system, they can't fight this. Number two, Ozer says, Adobe wasn't getting then support it needed from Google and other vendors to make Flash work effectively on mobile platforms. The last thing he says is, as computers get more powerful people are building applications that require more power and faster CPUs to run smoothly, and Flash-enabled tablets and phones simply don't have the power to run smoothly and deliver a quality experience.