• 12 years ago
In 1985 Univore began designing the video game that would later be known as "Marco's Quest," in which Marco must forage for flutes of Champagne, tuxedos, and ping pong balls as sustenance as he attempts to reach the island of Univore to release each of us from the clutches of the evil Zam.

It's been a long journey and now, after 25 years, we have completed our masterpiece. Unfortunately, the good people at Konami found it neither "relevant" nor "possible," due to technological constraints. They also mentioned that it "lacked story." We respectfully disagree. Because Univore is not dependent upon the distributive powers of any outside party, we've provided it to you all by ourselves.

Univore finds comfort in knowing that we gave it our best shot. Follow your dreams, people. Univore loves you.