• yesterday
Sebuah inovasi Edu-Game yang memuatkan permainan yang ringkas - konsep open worlds.

Game yang menggunakan animation.

Kalau korang suka produk ni, jangan lupa untuk mengundi Innovathon people choice awards di www.gempak.com/innovathon ok?

🚀INNOVATHON MUSIM 2
Merealisasikan Impian Inovasi Anda

INNOVATHON kembali dengan musim kedua, sebuah inisiatif menarik bersama Kementerian Ekonomi dan Kementerian Sains, Teknologi & Inovasi (MOSTI) dengan kerjasama Astro.

Saksikan pertandingan hebat dalam INNOVATHON Musim 2 yang akan disiarkan mulai 30 November 2024. Para inovator tempatan dari pelbagai latar belakang akan tampil dengan idea-idea kreatif dan berinovasi, bersaing merebut hadiah utama. Setiap episod menampilkan cabaran-cabaran sengit yang menguji daya kreativiti dan ketekunan peserta, sambil memberi peluang untuk merealisasikan impian mereka.

Jangan lepaskan peluang untuk melihat bagaimana idea-idea luar biasa ini berkembang dan bersaing di layar kaca! Saksikan #INNOVATHON Musim 2 di saluran berikut.

🔭ASTRO RIA, SHOWCASE & VANAAVIL
Setiap Sabtu, 9 PM

🔭ASTRO AEC (Siaran Ulangan)
Setiap Ahad, 6 PM

🔭RTM (Siaran Ulangan)
Setiap Ahad, 9 PM

#Innovathon2 #MotivasiInspirasi #AstroMalaysia #AstroBaharu #AstroGo #sookaMalaysia

Category

📺
TV
Transcript
00:00♪ Inovation Cipangan ♪
00:08My name is Khairul Hakimin bin Aliaz.
00:10My name is Diberi Sanazim bin Saminan.
00:12I studied at the University of Tunjusan
00:15and majored in technology animation.
00:17And our innovation is Mali Gai.
00:21Alright, so our innovation product is called Mali Gai.
00:25So, we thought of making a game for our FIP,
00:30a final year project.
00:31So, we decided to make it about the history
00:35which is about Malay-Malaysian architecture.
00:38Mali Gai, in short, is a video game
00:42with the concept of solving problems.
00:46The characters in Mali Gai's innovation
00:50are based on Malay-Malaysian architecture
00:53which we rarely see in local games nowadays.
00:59Mali Gai's video game can also be used as a learning medium
01:03with the concept of interactive video
01:06that can attract young people today.
01:11The first innovation was created last year.
01:14We started with pitching ideas,
01:18then we did research,
01:19interviewed people,
01:20and also went to the site to do research.
01:23And then, for like four months,
01:25we developed the game.
01:27We made the game from scratch, from zero.
01:30We modeled the standard itself,
01:33we did coding,
01:34we made all the characters.
01:37And then, we brought it into the game platform
01:42to make the game.
01:43We did coding,
01:44we learned everything from scratch.
01:46We have no knowledge about coding,
01:48but we learned, we self-studied,
01:52and then we came up with this innovation in four months.
01:58The problem in solving this innovation
02:01is the time.
02:02The short period of time for us to prepare this project.
02:06We hope that our innovation in this innovator
02:10will succeed,
02:12to have funds for us to develop this game.
02:16Because this is our passion.
02:19So, we really want to make the game international.
02:23So, we want to develop it to that level
02:25to prove that we can succeed
02:30and make our own game from scratch.
02:32My hope for Juru Jiri
02:34is to give us the opportunity
02:36to expand video games in this country
02:40so that this industry can survive longer.

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