Star Trek The Next Generation, post production sound edit.

  • 9 years ago
A post production sound edit I made using my Tng sound effects.

Sound listing:
Main bridge loop (including background viewscreen) with panel beeps.
Decelerating from warp (interior)
(exterior) Decelerating from Warp to sublight impulse speed.
Main bridge loop (including background viewscreen) with ops sequence1, door opening/closing, on screen beep.
Main viewscreen loop (with background bridge loop).
Main bridge loop (including background viewscreen) with ops sequence2, doors opening in to turbolift from bridge.
Turbolift background loop, Turbolift doors closing, destination selected beep Turbolift start, Turbolift run loop.
Turbolift arriving at destination.
Main engineering loop (including warp core pulse) with engineering panel beeps, ship intercom beep, and combadge acknowledge.
(Exterior) Impulse flyby.
Shuttlebay launch klaxon, shuttlebay door opening (with forcefield activation).
Shuttlecraft take off sequence, shuttlebay door closing, shuttlebay background loop, heavy door open / close
Main corridor loop, doors opening from corridor in to turbolift.
Bach holodeck program, Holodeck beep, Arch appearing, heavy doors open / close.
Main corridor loop.
(Exterior) Starship rumble.
Ten forward doors opening in to Ten forward.
Ten forward ambience loop and doors closing.
(Exterior) impulse flyby.
Transporter room loop, doors opening and closing, panel beeps, scanning for safe transport area, energizing.
Transporter pad power up, dematerialise, transporter pad power down.
Materialising, iconia background ambience loop, tricorder open, tricorder scanning loop, tricorder close.
Iconia control console1, Iconia gateway activation.
Dimensional energy column loop, Hand phaser firing1, Mondor power failure, alien ship rumble.
(Interior) ship hit1, Red alert 1
Mondor ship exterior rumble, chodak phaser, torpedo loaded, bridge tatical button.
Torpedoes firing2, ship destroyed
Conn engage, warp out2.

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TV

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