• 2 days ago
In this video, I showcase my work on INSANIA, highlighting the core button-pressing mechanic and the psychological impact it creates when left unattended. As guilt accumulates, pop-up windows flood the screen, culminating in the game shutting itself down—a deliberate design choice to evoke tension and unease.

I also delve into the contrasting audio design, blending jazzy tunes with deranged whispers and sinister laughter to enhance the player’s emotional experience. This project reflects my approach to sound storytelling and interactive design, where mechanics and audio work together to shape the narrative.

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