This video is about the workings of "Rotate UV" in shader programming. Everything that I have talked in this one is platform independent so it can be applied to any game engines or software that uses shaders like Blender. I have also shown how we can made a custom node in Unreal engine in Material editor.
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https://www.youtube.com/@iDigvijaysinhG/join
https://github.com/sponsors/DigvijaysinhGohil
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#gamedevelopment #shaders #gamedev
👉 Do you want to support my work? The best way to support this channel is to buy my game on Steam. https://store.steampowered.com/app/2527340/Cosmic_roads/
👉 Alternate ways to support!
https://www.youtube.com/@iDigvijaysinhG/join
https://github.com/sponsors/DigvijaysinhGohil
https://www.patreon.com/DigvijaysinhG
#gamedevelopment #shaders #gamedev
Category
📚
Learning