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God of War: Ragnarök special equipment is mentioned whenever you see something you can't open, or an area you can't reach. There's a range of new abilities and gear you unlock as you play that will help here, but you won't know until you reach the right point what, or where, any of it is. Lucky enough we've got you covered!
Transcript
00:00God of War Ragnarok special equipment is mentioned whenever you see something you can't open
00:10or an area you can't reach. There's a range of new abilities and gear you unlock as you
00:15play that will help here, but you won't know until you reach the right point what or where
00:19any of it is.
00:20Generally this special equipment is given out along the core campaign path when you
00:24hit certain checkpoints and milestones. The obstacles they deal with range from blue circle
00:29rune locks to blue and red vines, glowing yellow spots on rocks and strange wind holes
00:35which are punctures in rocks with a swirling vortex emerging from them. All of these are
00:39solved with a piece of specific equipment found in the game. Obviously big spoilers
00:44though if you're not post credits.
00:47You'll see yellow or gold cracks on the walls early on. These marks need a weapon called
00:51the dropnear spear, obtained at a specific point in the main story. Once you have it
00:56you can break any object with these glowing gold cracks on it by throwing the spear in
01:00and then pressing triangle to detonate it. Some objectives have multiple marks and need
01:04multiple spears in all of those marks at once and detonate them simultaneously. Doing them
01:09one at a time won't work.
01:18The wind holes are small openings with a swirling wind vortex coming out of them, and again
01:23you'll need the dropnear spear. You'll need to aim as near the hole as you can with the
01:26spear and there will be a yellow marker if you've got the angle right. Hit the target
01:30and the spear will embed in the hole serving as a bar that craters can climb on or swing
01:35from to access new areas or shortcuts.
01:39The spear is also incredibly useful for hitting targets at long distances so when you get
01:43the story locked item it's incredibly useful for hitting far away ravens. The blue circle
01:49rune symbols you'll find look a bit like gongs but they function as locks. Like the valkyrie
01:54doors from the first game Kratos will use the same chisel to crack them open. However
01:58you will need a modification first which you'll get when you reach vanaheim for the first
02:02time and have your chisel enchanted. At that point it will be able to open the blue rune
02:07locks. Interact with one to carve a rune which will create a word which you can read open
02:11a door somewhere in the area.
02:15These red vines are similar to the blue you can burn away with the blades of chaos but
02:19you'll need a little more to clear these. Specifically the first time you enter vanaheim
02:24you'll gain runic arrows which leave purple spherical auras wherever they land. These
02:28magnify the spread elemental attacks and cause the blades fire or the axe's ice to explode,
02:34covering more distance and doing more damage. That's the extra kick you'll need to clear
02:38the red vines so shoot them with a runic arrow so that they start glowing then hit them with
02:43a heavy ranged attack on your blades. That will ignite them and burn them away. Later
02:47you'll need to chain arrows together to reach more distant areas you can't hit outright.
02:52Using sigil arrows to burn away red vines are essential in the later game to reach areas
02:57like the lost treasury.
03:00When you first reach Svartalfheim for the first time shortly after clearing the water
03:04wheel block puzzle you'll see piles of metal with a green glow around it obstructing your
03:09This green material is called soundstone and it won't obstruct you for long. Not long
03:13after arriving in town you'll get the sonic bow and arrows which destroy any green marked
03:18soundstone you can aim at. You might occasionally find barrels and other containers locked with
03:22soundstone too so hit them with a sonic arrow to break them and get the loot inside.
03:29These small structures appear exclusively in vanaheim and contain a metal bowl full
03:33of water in the middle. These are jotnirn origin and are called celestial altars and
03:38require a special item to use, a green scepter which can be found at a key story point involving
03:43some animals in vanaheim. Take this to any of the shrines or altars and you'll have
03:48an option to interact with it, turning everything from day or night or vice versa. This isn't
03:53an aesthetic change either, changes to plant life and other things mean that the areas
03:57change at different times. And that's it, for key items and special equipment you'll
04:13need to access some of the hidden areas of the game. There are other contextual things
04:17like the mystical heirloom for example but what we've listed are all the things you'll
04:21need to reach every last corner of the game.

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