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FunTranscript
00:00Hey, yes, draw.
00:05There's a new toy in town.
00:08Animators have discovered computers and the face of animation is about to change forever.
00:17It's Toy Story, the first computer animated feature film in the history of motion pictures.
00:23In the next half hour, we're going to go behind the scenes to see who's who and what's what
00:29with this amazing new film from Pixar and Walt Disney Pictures.
00:34So get your eyeballs focused and your volume adjusted and let's go to infinity and beyond!
00:53When people aren't around, toys come to life.
01:08You knew that, right?
01:10That's me, Annie Potts.
01:13Don't let it get you down, Woody.
01:15In Toy Story, I'm the voice of Bo Peep, a porcelain lamb who has a big crush on a cowboy
01:21doll named Woody.
01:22Oh, hi, Bo.
01:23What do you say I get someone else to watch the sheep tonight?
01:28Hell yeah!
01:29The film tells the story of Woody, an old-fashioned pull string toy, and Buzz Lightyear,
01:35a supercharged action figure who threatens to take over as the top toy in Andy's room.
01:41Woody!
01:42Who's up there with you?
01:43Hello?
01:49Oh, impressive wingspan!
01:51Look at him.
01:52He's got more gadgets on him than a Swiss army knife.
01:54Toy Story features the voices of Tom Hanks and Tim Allen and music by Grammy winner Randy
02:00Newman, but it was the film's director, John Lasseter, who guided all of us involved in
02:06Toy Story toward the computer-animated world that existed only in his imagination.
02:12I felt like I was on to something new and I was on to something that I was like we were
02:16like pioneers and it was so exciting.
02:18Every day you would go to work and there would be like something new on the monitor
02:22on the screen.
02:23Wow, that's great!
02:25John Lasseter, whose creative vision shaped the film, has the enthusiasm of a kid on the
02:31loose in a candy shop.
02:35Sometimes it's kind of hard to tell if John is working or playing.
02:39Any similarities between Andy's room, which is the home to all the toys in Toy Story,
02:45and John Lasseter's office are more than just a coincidence.
02:50See for yourself.
02:51These are like some of my favorite toys.
02:53I've had these for a while.
02:54Now, these guys are amazing.
02:56They're like little robot things.
02:58One of the things I like about them the most is they have a sense of personality to them.
03:04This is a toy that I got from a friend.
03:06This is not only an Etch A Sketch, but it's my Etch A Sketch as a little boy.
03:13Now, if you look closely, see right there what it says?
03:16Johnny.
03:17It's mine.
03:18That was mine.
03:20It looks as though I've been accepted into your culture.
03:22Your chief, Andy, inscribed his name on it.
03:26Wow!
03:26With permanent ink, too!
03:29Well, I must get back to repairing my ship.
03:31Every animator in his heart is a toy nut.
03:35Every animator is a child at heart.
03:37I mean, I think you have to be to be in this medium.
03:39And so you walk around Pixar, you walk around Disney for that matter,
03:42and it's like every desk practically is filled with toys.
03:48Tuesday night's plastic corrosion awareness meeting was, I think, a big success.
03:54Woody, which is Andy's favorite toy when the movie starts,
03:57was kind of based on a toy that I had when I was a little kid.
04:00This is my Casper from when I was a little boy.
04:04This is probably 30, 37 years old.
04:07And see, he has a pull string.
04:11See, that's, can I stay with you?
04:13It's like a parent understanding their child's, you know, words.
04:20See, that's, I'm a friendly ghost.
04:25Buzz Lightyear was actually derived from the G.I. Joe.
04:28Now, you know, once I grew out of Casper, I was into G.I. Does in a big way.
04:34And so we thought, you know, as an action figure, we'd update him and stuff.
04:37But he's, Buzz Lightyear's about the same size as G.I. Joe.
04:41Buzz Lightyear to Star Command.
04:42Come in, Star Command.
04:45Star Command, come in.
04:46Do you read me?
04:47Why don't they answer?
04:49The whole thing with Buzz Lightyear, of course, is he doesn't know he's a toy.
04:52He thinks he's really Buzz Lightyear, Space Ranger, Defender of the Galaxy.
04:56I'm stationed up in the Gamma Quadrant of Sector 4
04:59as a member of the elite Universe Protection Unit of the Space Ranger Corps.
05:03I protect the galaxy from the threat of invasion from the evil Emperor Zurg,
05:07sworn enemy of the Galactic Alliance.
05:10Buzz Lightyear is well-trained.
05:12You know, he's been through the State Space Academy.
05:14He is taught.
05:15He's toned.
05:15So you want to do it the hard way, huh?
05:17Don't even think about it, cowboy.
05:19Oh, yeah? Tough guy?
05:20For the voices of Woody and Buzz,
05:23Lasseter cast two very big stars who had never performed in an animated film before.
05:29From the beginning, for the voices of Woody and Buzz,
05:32we really wanted Tom Hanks and Tim Allen.
05:35I mean, they were great.
05:37It's because of you, the security of the entire universe is in jeopardy.
05:40And you, my friend, are responsible for delaying my rendezvous with Star Command.
05:45Good riddance, you loony!
05:47Like the toys they portrayed,
05:49Hanks and Allen were sort of a study in clashing styles.
05:54Tom, for instance, did his homework.
05:56Woody is a, he's a classic piece of Americana.
06:01He's a piece of American folklore and arts and crafts.
06:03He's the old-fashioned, western, loose-limbed marionette without the strings.
06:11He's got, he's got a vocabulary that is stored in a wire in his chest,
06:15and he's got a pull string on it, and he says things like...
06:19Somebody's poisoned the water hole!
06:21Is Tom a lot nicer than me?
06:24Is Tom a lot nicer than me?
06:26But I'm better looking than he is, aren't I?
06:27While Tim brought a lot of himself to the role.
06:31A whole lot of himself, as it turns out.
06:34Toy Story is essentially, of course, a movie about my character.
06:39Always he is.
06:40And that's why it came to me, because it seemed to fit me.
06:44It seemed to be me.
06:45You know, with this, I have so much emotional strength.
06:54Oh, it's always me, me, me, me.
06:56That's what drives me, is me.
06:59Over the two years it took to record The Voices,
07:02definite opinions were formed, and those opinions were...
07:05Come on!
07:07Definitely divided.
07:09Buzz is a twit.
07:11Oh, you're an accent figure!
07:13Woody is a arrogant, thin, ugly, misshapen toy.
07:20You are a sad, strange little man.
07:22Maybe it's just he's been breathing that purified air
07:25behind his space helmet for a little too long,
07:26or maybe just he's, like, inhaled a few too many ions
07:29from his propulsive drive rocket thruster booster thing.
07:33You're mocking me, aren't you?
07:34Oh, no, no, no, no, no, no, no.
07:35Buzz, look, an alien!
07:37Where?
07:40Ultimately, it was up to the director to find the right chemistry
07:44for a classic buddy story,
07:46in which Woody and Buzz are thrust together by fate.
07:50Buzz, will you get up here and give me a hand?
07:53And then have to work out their differences to survive.
08:07You know, and the great thing is,
08:08the computer has finally gotten to the point
08:11where animators can use it, and they're powerful enough,
08:14to get those performances onto the screen.
08:17What happened to you?
08:18One minute, you're defending the whole galaxy,
08:20and suddenly, you find yourself sucking down Darjeeling with...
08:25Marie Antoinette and her little sister.
08:28Just a couple of years ago, it would not have been possible.
08:30I think you've had enough tea for today.
08:39In the 1960s, computer art was as crude
08:42as the computers that were used to create it.
08:45My name is Ralph.
08:47I'm a Siliconian.
08:48One frame of Toy Story is so unbelievably complex and detailed,
08:54and when you compare that with the computer graphics
08:57and computer animation that was being done in the early 70s,
09:00I mean, they were just like single points of light
09:03moving around on the screen.
09:07As the computers got more powerful,
09:09the artists who were using them were able to get more artistic.
09:12The movement became far more fluid,
09:16the textures were richer,
09:19and the lighting came from...
09:20They were able to use multiple light sources.
09:25I was working at Disney as an animator
09:27on Mickey's Christmas Carol,
09:29doing Goofy and Donald and Scrooge McDuck and so on,
09:33and two very close friends of mine were working on Tron.
09:36Now, you remember Tron, right?
09:43The moment I saw it, it was like a little door in my head opened up,
09:49and I was like,
09:51this is the future.
09:52This is amazing.
09:53And it wasn't for what I was seeing.
09:56It was the potential I saw in computer animation.
09:58Lasseter left Disney in 1983
10:01to join some of the world's top computer scientists
10:04like Bill Reeves and Ed Catmull
10:06to form the nucleus of a new computer graphics company called Pixar.
10:11Their mission?
10:12To create the world's first computer animated feature film.
10:17We weren't interested in anything that moved or flying logos.
10:20We wanted to have characters and objects come to life.
10:24And this is where John is the master.
10:27At Pixar, Lasseter directed a series of experimental short films
10:32beginning with Luxo Jr. in 1986.
10:36The life came out of purely the movement of it
10:39and the limitations.
10:41The way that the baby moved in comparison to the father
10:44clearly said,
10:46you know, here's a parent and here's a child.
10:50In Red's Dream, one of the things we tried to get was mood.
10:54You know, a dark, rich mood.
10:56And I think we were able to achieve something
10:58that no one had seen in computer animation before.
11:00And that's this, you know, like atmosphere.
11:04This dark, rainy city streets at night and stuff.
11:07It was really interesting.
11:11In 1988, Tintoy won the Academy Award as Best Animated Short.
11:18John Lasseter's unique point of view
11:20was coming more into focus all the time.
11:23Turns out, John sees the world through the eyes of a toy.
11:28In Tintoy, I first started developing this notion
11:31of a juxtaposition with the audience.
11:33It's where you can show them something
11:35that they are so familiar with.
11:37And then all of a sudden you make them look at it
11:38from a different point of view.
11:40Tintoy was followed by another experimental film
11:43called Knick-Knack
11:45and a series of very lively television commercials.
11:50With every project, Pixar was pushing the possibilities
11:54of computer animation.
11:56This did not go unnoticed back at the studio that Walt built.
12:05The Walt Disney Studios has a long history
12:08of breakthroughs in entertainment technology.
12:11Whether it was sound design,
12:14color,
12:17the multi-plane camera,
12:20or audio animatronics.
12:23Where would Pirates of the Caribbean be without them?
12:27Walt didn't miss a trick.
12:29Led by Walt's nephew, Disney Vice Chairman Roy Disney
12:33and feature animation president Peter Schneider,
12:36the studio has continued to explore animation technology
12:39in films like Who Framed Roger Rabbit,
12:44Beauty and the Beast,
12:47and The Lion King.
12:52Ironically, it wasn't Pixar's way with computers
12:55that interested Disney most.
12:58It was John Lasseter's way with characters.
13:00Say, what's that button do?
13:02I'll show you.
13:03Hey, Woody's got something like that.
13:05His is a pull-strap, only...
13:07Only it sounds like a car ran over it.
13:09He happens to work with computer technique.
13:11If he were working in clay, or with puppets, or with models,
13:15I think if John Lasseter were working with socks on his hands,
13:17with two buttons sewn on it, we'd be charmed by it.
13:21The story we're telling here is very different
13:23than a story we've told before.
13:25We've never made a buddy movie.
13:27We've never made a movie set with this level of complexity.
13:31We've never made a movie set with this level of contemporary,
13:34human-type characters.
13:36So what we're doing with John
13:37is something we've never had the license to do before.
13:39When we got the final go-ahead from Disney, The Green Light,
13:43we couldn't believe it was actually going to happen.
13:45You know, but like, so where do you start?
13:48Well, you start where all classic Disney animated films start,
13:52with the story and the characters.
13:55It's always a challenge
13:57any time you try to be the first to do something.
14:00But the biggest challenge in Toy Story
14:02was not the new technology, say the film's producers,
14:06Bonnie Arnold and Ralph Guggenheim.
14:08We knew that we had a great process,
14:10a technique that looked really different and it was unusual,
14:13but we knew also that what really was going to, you know,
14:16sell the picture was a story.
14:18The story came first at all times,
14:19and that's what we wanted to do.
14:21Woody goes over and Sarge is sitting on the table,
14:23and he says, Sarge, establish a recon post downstairs.
14:27Code Red, you know what to do.
14:28Yes, sir!
14:31All right, men, you heard him.
14:32Code Red, repeat, we're at Code Red.
14:34Recon plant Charlie, execute.
14:36What? Move, move, move, move, move!
14:38Just like every Disney animated film,
14:40the director, the writers, and the storyboard artists
14:43worked out the story shot by shot,
14:45and then they began casting the characters.
14:47Little Bo Peep is very dainty because she's porcelain.
14:51You know, she's going to break.
14:52She just moves very daintily.
14:54I know Andy's excited about Buzz,
14:57but you know he'll always have a special place for you.
15:00Because we record the voices separately,
15:02we rely a lot on the director to set the scene for us.
15:05I play Bo Peep as a sort of a Betty Boop-ish,
15:09but I also play a sort of a Betty Boop-ish,
15:11but I also play a sort of a Betty Boop-ish,
15:13but I also play a sort of a Betty Boop-ish,
15:15but I also play a sort of a Betty Boop-ish,
15:17Mae West-y kind of a girl.
15:19I'm just a couple of blocks away.
15:22Wally Shawn plays Rex the dinosaur.
15:25He plays it perfectly as this neurotic, insecure wreck.
15:30What if Andy gets another dinosaur?
15:32A mean one!
15:33I just don't think I can take that kind of rejection!
15:36Perhaps people who, to themselves, are gentle and kindly,
15:42but who, to others, seem large and fearsome
15:47will find my character a source of solace and consolation.
15:54What's going on?
15:56If there is the perfect casting,
15:58I think casting of the century,
16:00it is Don Rickles as Mr. Potato Head.
16:03It's on my box!
16:04Ages three and up,
16:05I'm not supposed to be babysitting Princess Drool!
16:08What are you looking at, you hockey puck?
16:10Face it, if you were Mr. Potato Head,
16:12and you kept losing your facial features every day of your life,
16:16you would have a chip on your shoulder, too.
16:18When we went over to originally pitch the idea to Don Rickles,
16:22it was at his home,
16:23I went in there and I gave him a Mr. Potato Head,
16:27and when I handed it to him, the hat fell off,
16:29and he stood there and he was holding it,
16:31and he looked just like him.
16:33That used to be a wart,
16:34and now it's a whole doll.
16:37Isn't that terrific?
16:39I knew you'd come back, Woody!
16:41Jim Varney, who plays Ernest,
16:43you know, in all the Ernest movies,
16:45he plays Slinky Dog,
16:47who gives him this great southern hound dog kind of quality.
16:51Let me find the moment.
16:52And, you know, to be honest,
16:53I think he used his own dog for inspiration.
16:57When she wants something, she really tries to speak.
16:59It's not just a bark, it's...
17:04And she really tries to form words and make herself known.
17:07And so I'm sort of thinking Maggie's
17:11growl mixed with a voice,
17:13and he sort of comes out like this,
17:14so he's growling and talking at the same time.
17:17Right here, Woody.
17:18I'm red this time.
17:19No, Slink.
17:21Oh, well, all right.
17:22You can be red if you want.
17:23Not now, Slink.
17:24I got some bad news.
17:25Bad news?
17:28Just gather everyone up for a staff meeting and be happy.
17:31Got it.
17:31Be happy!
17:33Hey, what's going on?
17:35The staff meeting?
17:36I didn't get any memo.
17:38Imagine that, nobody can tell me about it.
17:40Hate to break up the staff meeting, but...
17:43John Ratzenberger, who played Cliff Mailman on Cheers,
17:47he plays Ham, this piggy bank.
17:50And he's always sitting up on the shelf,
17:53seeing the whole world.
17:54So he's really kind of a Mr. Know-it-all.
17:57And John was just hilarious at it.
17:59Yes, sir, we're next month's garage sale fodder for sure.
18:02Any dinosaur-shaped ones?
18:04Oh, for crying out loud.
18:05They're all in boxes, you idiot.
18:07You don't seem too popular over there.
18:09When we started seeing the picture come together with our voices,
18:13we began to realize that we were a part of something groundbreaking.
18:19Something really extraordinary.
18:22There's just some sort of all-encompassing kind of liquidity to it
18:27that's undeniable when you see it.
18:35I was quite amazed by it.
18:37It doesn't look like anything I've ever seen.
18:40Where are your rebel friends now?
18:44When that door is closed, all those toys kind of pop up,
18:47and they all have the characteristics and personalities
18:50that you would imagine the toys to have.
18:51And it's mesmerizing.
18:53Five, four, three, two, one.
19:04One of the things that makes Toy Story so unique
19:07is the collaboration between traditionally trained artists and animators
19:11and these amazing computer geniuses.
19:14So my big job today is to act like an angry potato.
19:20Here's how it works.
19:21From the storyboards, the technical directors
19:23model the characters in three dimensions within the computer.
19:27Then the animators, like Pete Docter,
19:30test the models of the characters to see if the animation variables,
19:33or AVARs, work correctly.
19:35I would just make sure that each pose is pushed about as far as I can get it.
19:39And then I've tested a lot of the expressions.
19:42He's got great snarls and sneers.
19:44And then when that's done,
19:46it's ready for the animators to make the characters come alive.
19:49What we try to do is get everything to read just in the acting, the pantomime.
19:53And then when you stick the face on, it'll only plus that.
19:56To give you an idea of how complicated it is,
19:59Woody has 212 animation controls just for his head.
20:0358 for his mouth alone.
20:06While all this is going on,
20:07Ralph Eggleston and his amazing staff designed all the sets in the film.
20:12And we're talking about the neighborhood, the street,
20:15the trees, the leaves on the trees,
20:17the houses, the bedrooms, the beds, the furniture,
20:23all the way down to the little dust balls in the corners.
20:27Hey, guys!
20:28Guys!
20:29Hey!
20:30Son of a building block!
20:31It's Woody!
20:32One of the things we tried to do with this film was to remove it from its
20:37computer look, you know?
20:39The thing that a computer does easiest is straight lines.
20:41And we have our share of straight lines,
20:42because this is a film with a lot of architecture.
20:45But we tried to soften it by rounding the corners slightly here and there
20:50and using a lot of specialized lighting, a lot of bounce light,
20:54a lot of very, very careful lighting, a really great lighting crew on this film.
20:59This was no accident.
21:01The computer animation process from beginning to end looks like this.
21:06All right, that's enough.
21:07Look, we're all very impressed with Andy's new toy.
21:10Toy?
21:11T-O-Y, toy.
21:13Excuse me.
21:13I think the word you're searching...
21:15With the animation stored in the computer's memory,
21:17it was time to add one more vital element to the film.
21:21Getting kind of tense, aren't you?
21:43Look at the blood on this chart.
21:45I slaved weeks over it.
21:47With most of the scenes completed and the film cut to its final length,
21:51it was time to record the music.
21:53Grammy winner Randy Newman composed the score and wrote three songs for Toy Story.
22:00You can't treat it as if exactly as if it were a real picture.
22:04I mean, there's stuff you have to catch, you know, you know.
22:06You know, and if something happens like that, it looks funny if you don't.
22:10Toy Story is a bit of a departure musically from most Disney animated films.
22:15Randy Newman's songs are not sung by the Toy Story characters.
22:20Newman sings them himself.
22:30In the song Strange Things,
22:33Newman sings about how Woody's world unravels after Buzz arrives on the scene.
22:40In I Will Go Sailing No More,
22:48the songwriter has penned a heartfelt lament about the limitations of life as a toy.
23:10Newman and Grammy winner Lyle Lovett sing a duet which captures a child's love for a toy
23:35and vice versa.
23:41Toy Story definitely had a friend in Randy Newman.
23:46I liked the idea of the story and I absolutely loved the people.
23:51I mean, they were even good for regular people,
23:53but for show business, they're like 99th percentile, you know.
23:56These guys are professionals. They're the best.
24:04As the day of the Toy Story release drew near,
24:07the film went through the final days of post-production.
24:10Scenes were rechecked for final color and lighting and then sent back to the lab.
24:17Actors were called back one final time for as little as one line.
24:22Wow!
24:23And the soundtrack got mixed with meticulous attention to detail.
24:33We are in the last two weeks of production.
24:35Um, here, and we're doing the final mix here at Skywalker Ranch.
24:39This is where you take the music Randy Newman has done,
24:42the sound effects Gary Reitzerman has done,
24:44and the dialogue and I'll balance it so that it,
24:47the sound is exactly what you will hear in the theater.
24:50Uh, oh yes, one minor note here.
24:52Andy's birthday party has been moved to today.
24:57What do you mean the party's today?
24:58His birthday's not till next week.
25:00What's going on down there?
25:01In 1982, John Lasseter saw his future.
25:05Inspired by the possibilities of computer animation,
25:09he set out on a 13-year journey.
25:12With Toy Story, he has arrived.
25:15And with him, a generation of artists who use computers
25:19to imagine new stories and new worlds to set them in.
25:27The last four years of this production,
25:29the thing I feel the most satisfaction out of
25:33is the working with the people on the production.
25:38Everybody's going to notice and talk about the fact
25:40this is the very first computer animated feature film.
25:43But the computers are just tools.
25:45They didn't create this picture,
25:47it's the people that created the picture.
25:49And we had such a fantastic group of people
25:51and I had so much fun working with them.
25:53And that's what I'm going to remember for the rest of my life.
25:58I'm going to get stuck with you.
26:09There's a movie, buddy.
26:13You uncultured swine!
26:15Way to go, Idaho!
26:17You all right?
26:20Buddy!
26:21This way!
26:21Years of academy, training, waste!
26:29It's me and you, boy.
26:31Merry Christmas, Sheriff.
26:36A friendship will never die.
26:39Snap out of it, boy!
26:41It's our destiny.
26:43Incoming!
26:45You've got a friend in me.
26:47Yeah, you've got a friend in me.
26:51We're almost there!
26:53You've got a friend in me.
26:55I've learned so much about this medium from making this film
26:58that it's given all of us ideas on what we can do in the future.
27:02And clearly, this is just the beginning.
27:14Our great Disney Channel preview weekend,
27:17your chance to sample the variety of programming
27:19that Disney Channel offers everyone in your family
27:22continues tomorrow when there's a chance to see a rock legend in action.
27:26Seen as never before,
27:28it's Bruce Springsteen in Blood Brothers.
27:31Part one is tomorrow and part two on Sunday at nine o'clock,
27:34only here on the Disney Channel.
27:51Go back to your lives, citizens.
27:53Show's over.
27:54Thank you.
27:55Barnacle Bargainer Media.