With QUIDAM, correct the UV maps directly onto the 3D model
In QUIDAM 3, you can modify the placement of the textures directly by clicking and draging on the 3D model: instead of modifying the model, the texture is deformed!
A very spectacular feature that professionals will enjoy for its accuracy and ease of use. In a few manipulations, a texture with ugly stretching is corrected.
http://www.n-sided.com/
A very spectacular feature that professionals will enjoy for its accuracy and ease of use. In a few manipulations, a texture with ugly stretching is corrected.
http://www.n-sided.com/
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