• el año pasado
Transcripción
00:00 [music]
00:04 Ten Amber is a game for between 3 and 5 players
00:07 from the age of 8 and for games of about 15 minutes.
00:10 In Ten Amber, throw yourself lights and take risks to be more daring than your opponents
00:15 or smarter. The player with the highest score after two rounds wins the game.
00:20 To play, take a scoreboard and a card of the same color,
00:24 in addition to a marker. This is how you play a round.
00:28 [music]
00:33 All players must secretly write a number on their card.
00:37 At the beginning of the game, you can use all digits from 0 to 9.
00:41 Then, place your card face down in the center of the table.
00:44 When everyone is ready, turn the cards around and order them from highest to lowest number.
00:49 The numbers that are the same are placed next to each other.
00:52 [music]
00:58 Starting with the highest number, check if your number is approved or eliminated.
01:02 If your number contains at least one digit that also appears in any lower number than yours,
01:07 it is eliminated and you put your card face down.
01:10 For example, let's see number 761.
01:13 The digit 1 is in a lower number, so the 761 is eliminated and this card is turned around.
01:21 But if my number has no digit in common with the lower numbers than yours, it is approved.
01:27 For example, let's see number 513.
01:30 None of the digits 5, 1 or 3 are in the lower numbers, so the 513 is approved.
01:37 Identical numbers are not eliminated from each other, that is, both 444 are validated.
01:44 The smallest number is always validated.
01:47 [music]
01:51 If your number is eliminated, you do not earn any points.
01:54 Write 0 in the first space of your marker.
01:56 Do not touch any digit of your marker.
01:58 Your turn is over.
02:00 If your number is approved, reflect it on your marker.
02:03 Write the first digit of your number in the first score box of the marker.
02:07 That is your score for this turn.
02:09 The player with the highest number also adds to their score the bonus shown above that box.
02:16 For example, my number 513 is the highest number approved.
02:20 My score will be 5 plus 2 bonus points, so I write 7 in the first score box of my marker.
02:27 Then touch the digits that make up your number on the marker.
02:31 You will no longer be able to use those digits until the end of the round.
02:35 In my example, I touch the digits 5, 1 and 3 and I will not be able to use them again until the end of the round.
02:42 Finally, take your card even if your number has been eliminated and erase it.
02:47 Ready to start the second round.
02:49 The fifth and last round is a bit special.
02:52 If your number is approved in the fifth round, multiply its first digit by 2 to get your score and then add the possible bonus.
03:00 For example, if your number 522 is approved, you get 10 points, 5 multiplied by 2.
03:07 If it is the highest number of those that has been approved, add 8 points to your score and you get 18 points.
03:14 After 5 rounds, the game ends.
03:17 When the round is over, count how many digits are crossed on your marker and write the result in the corresponding box.
03:30 Here I have crossed 6 digits on my marker, so I have obtained 6 points.
03:36 Next, add the points from all your scoring boxes to get your total score.
03:42 Turn your marker around and write this total in the scoring space of round 1.
03:47 Erase the reverse of your marker and move on to the second round with the same procedure.
03:52 The game ends after two rounds.
04:01 Add your total scores from rounds 1 and 2 and then write your final score in the last box.
04:08 The player who has obtained the highest final score wins the game.
04:12 In case of a draw, all the players tied share the victory.
04:17 (upbeat music)