The Emily Project

  • 16 years ago
The Image Metrics proprietary facial animation system is a Markerless motion capture method in which an actor's performance is filmed and a 3D animated model is generated directly from the raw images.The process uses pre-existing or newly recorded video of an actor’s facial performance shot with a video or High definition camera. All detail seen in the recorded video is then analyzed and mapped onto a computer-generated 3D model, including the detailed movements of teeth, tongue, lips and eyes.

The Image Metrics animation process captures facial details like eye movement, lip and tongue synching, subtle expressions and skin textures that can be compromised in the use of traditional motion capture methods. Advanced mapping technology allows Image Metrics to deliver facial animation results up to five times faster than motion capture methods and ten times faster than key frame animation.

Image Metrics has created facial animation for feature films including Meet Dave (2008), Foodfight! (2008) and Harry Potter and the Order of the Phoenix (film) (2007). In addition to its work with feature films, Image Metrics has created facial animation for a number of popular video games including Devil May Cry 4, Facial Lair, SOCOM: U.S. Navy SEALs - Combined Assault and Fireteam Bravo 2, Bully, Grand Theft Auto: Vice City Stories, Syphon Filter: Dark Mirror, 24: The Game, Call of Duty 2, Grand Theft Auto: Liberty City Stories, The Warriors, Midnight Club 3: DUB Edition, Metal Gear Solid 3: Snake Eater, The Getaway: Black Monday, Grand Theft Auto: San Andreas, and Grand Theft Auto IV.

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