Ghost Recon Wildlands PVP Beta Footage and Problems with Hit Registration and Sensitivity Settings
Ghost Recon Wildlands PVP Beta released this past weekend. Decided I'd try it out. Ended up in a 1v4 situation, and came out on top. I was the Sniper class, and killed everyone within about 25 yards or so (ie. I didn't just shoot everyone from a mile away). Did some creative editing with some Bond music from 1995's Goldeneye with Pierce Brosnan and Sean Bean to add a little spice.
Second part of the video is a montage of some of the problems with the game- the terrible hit registration and seemingly random bullets from a sniper rifle (you can clearly see the bullet go where the reticle wasn't, as well as see bullets go right into people with no kill or damage being dealt). I also show how poorly the thumbstick sensitivity is mapped when you have sensitivity turned all the way up- not only is it not very fast when you 'peg' the thumbstick, but the slowest possible speed is not even slow, making it very difficult to shoot people from a distance.
#GhostReconPVP #GhostReconBeta #GhostReconWildlands #hitregistration #videogamesensitivity #gamingsensitivity
Second part of the video is a montage of some of the problems with the game- the terrible hit registration and seemingly random bullets from a sniper rifle (you can clearly see the bullet go where the reticle wasn't, as well as see bullets go right into people with no kill or damage being dealt). I also show how poorly the thumbstick sensitivity is mapped when you have sensitivity turned all the way up- not only is it not very fast when you 'peg' the thumbstick, but the slowest possible speed is not even slow, making it very difficult to shoot people from a distance.
#GhostReconPVP #GhostReconBeta #GhostReconWildlands #hitregistration #videogamesensitivity #gamingsensitivity
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