Let's Play MechCommander - Op1M1 (Part 1)

  • 10 years ago
Here we go, kicking off the MechCommander campaign, a bit of a blast from the past. Some brief history on the game and setting up our first mission. The first few episodes of this series are pretty dry, because I was just starting to get the hang of Let's Playing for an audience.

This is my oldest and first Let's Play, circa 2010, starting the MechCommander campaign. MechCommander is a unique game in the realm of Battletech video games, being the first real-time strategy entry into the venerable series that had been mostly centered on Mechwarrior titles. Along with the extremely-rare Crescent Hawk's Inception and Crescent Hawk's Revenge, MechCommander, MechCommander Gold, and MechCommander 2 make up the strategy-side of Battletech video games. Though it plays fast and loose with the Battletech rules and canon, the game balance is still fun and its quite a delight to see the mechs from outside the cockpit.

MechCommander puts you in the role of the titular MechCommander during the Inner Sphere's liberation of the Clan Smoke Jaguar Occupation Zone. You will guide your forces on Port Arthur, completing objectives that will eventually result in the full liberation of the planet.

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