Wish there was a motion controlled sports game that involved using your whole body? Look no further than Motion Sports!
Ubisoft Milan's Ioan Palalau explains their take on motion controlled sports. Using Kinect's ability to track full body movement, Motion Sports is developed to use the player's instinctive actions and gestures to play the sports featured in the game. Every game has been built with the hardware's minor lag in mind to deliver an accessible, accurate experience.
With six sports and forty challenges featured in the game, Motion Sports aims to deliver gameplay that demands more than just a flick of the wrist. Motion Sports is out for the Kinect now on the Xbox 360!
Host: David Klein
Edited by: Eric Ellis
Executive Producer: Spencer Striker
Creative Director: Andrew Benninghoff
Producer: Tyler Thompson, Thomas Schulenberg
Camera Operators: Justin Luntz, Max Madsen
Graphics: Andrew Benninghoff, Andrew Von Haden
Ubisoft Milan's Ioan Palalau explains their take on motion controlled sports. Using Kinect's ability to track full body movement, Motion Sports is developed to use the player's instinctive actions and gestures to play the sports featured in the game. Every game has been built with the hardware's minor lag in mind to deliver an accessible, accurate experience.
With six sports and forty challenges featured in the game, Motion Sports aims to deliver gameplay that demands more than just a flick of the wrist. Motion Sports is out for the Kinect now on the Xbox 360!
Host: David Klein
Edited by: Eric Ellis
Executive Producer: Spencer Striker
Creative Director: Andrew Benninghoff
Producer: Tyler Thompson, Thomas Schulenberg
Camera Operators: Justin Luntz, Max Madsen
Graphics: Andrew Benninghoff, Andrew Von Haden
Category
🎮️
Gaming