Mega Man Zero 2 S Rank in 31:51 part3
speeddemosarchive.com
Author's comments:
-Goal: Achieve S-rank every stage (96+ points)
-Single-segment
-No deaths
-Takes damage to save time
-Only one glitch used (spikes and lava don't hurt when you use the chain rod)
-A gameboy player + VCR was used to capture the run
If you don't know what S-rank means in this game then look at the first few questions in my Zero 1 comments for information. The only change in ranking is that Zero 2 allows you to take up to 10 more points of damage than Zero 1 before S-rank is out of the question.
I would like to thank McBAIN again (yeah, I thank him a lot) because his megazpeed run and his 53 second intro stage run (non S-rank) helped me figure out strategies and optimizations.
After a month and a half of recording this run is finally done. I am mostly satisfied with the end result, save two stages. Here are my overall opinions on how I did on each stage.
Author's comments:
-Goal: Achieve S-rank every stage (96+ points)
-Single-segment
-No deaths
-Takes damage to save time
-Only one glitch used (spikes and lava don't hurt when you use the chain rod)
-A gameboy player + VCR was used to capture the run
If you don't know what S-rank means in this game then look at the first few questions in my Zero 1 comments for information. The only change in ranking is that Zero 2 allows you to take up to 10 more points of damage than Zero 1 before S-rank is out of the question.
I would like to thank McBAIN again (yeah, I thank him a lot) because his megazpeed run and his 53 second intro stage run (non S-rank) helped me figure out strategies and optimizations.
After a month and a half of recording this run is finally done. I am mostly satisfied with the end result, save two stages. Here are my overall opinions on how I did on each stage.
Category
🎮️
Gaming