The Saboteur: World War II Redefined

  • 15 years ago
In a world where just the mere mention of World War II makes gamers go, "Ughh... Another WW2 fps...", one title will defy that paradigm and introduce stealth and sandboxes to a stale gaming topic. Tom French talks to GameZombie about Pandemic's The Saboteur. Let the Nazi hunt begin, as Sean Devlin takes to the streets of Paris to retake the city, one dead Nazi at a time. Creative Director & Executive Producer: Spencer Striker, Music by Chris Bates, Produced by Adrienne Thiery, Motion Graphics by Andrew Benninghoff and Leetal Halamish, Sr. Production Manager: Matthew Berghs, VJ'd by Chelsey Matrix, Filmed by Sam Sher and Andrew Benninghoff, and edited by Jeremy Davis.