Die Open World im Harry Potter-Universum von Hogwarts Legacy musste auf der Nintendo Switch mit etlichen technischen Einsparungen auskommen. Die Version auf Nintendos Hybridkonsole sah nicht nur spürbar detailärmer aus als auf PS5 und Co, sondern war auch durch häufige Ladezeiten und veränderte Levelarchitektur gebremst.
Auf der Nintendo Switch 2 sollten diese Einschränkungen niedriger ausfallen. Wie Entwickler Avalanche in einem neuen Trailer zur kommenden Version erklärt, basiert Hogwarts Legacy auf der neuen Konsole auf der "Next Gen"-Fassung, also PS5, Xbox Series X und PC.
Das heißt zwar nicht automatisch, dass wirklich alle grafischen Verbesserungen auf die Switch 2 wandern, aber zumindest dürfte es einen ordentlichen Sprung bedeuten.
Konkret nennt
Auf der Nintendo Switch 2 sollten diese Einschränkungen niedriger ausfallen. Wie Entwickler Avalanche in einem neuen Trailer zur kommenden Version erklärt, basiert Hogwarts Legacy auf der neuen Konsole auf der "Next Gen"-Fassung, also PS5, Xbox Series X und PC.
Das heißt zwar nicht automatisch, dass wirklich alle grafischen Verbesserungen auf die Switch 2 wandern, aber zumindest dürfte es einen ordentlichen Sprung bedeuten.
Konkret nennt
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00:00.
00:02.
00:04So for Nintendo Switch 2,
00:07we had a decision to make
00:09whether we were going to do
00:10an up-port for Nintendo Switch
00:12or start with
00:14next generation assets.
00:16It was a difficult decision
00:17because the easy path
00:18would have been to do
00:19the up-port from Nintendo Switch.
00:21But we felt like we were able
00:22to create a better realization
00:24of our world
00:25by starting with
00:26the next generation assets.
00:27And we're really happy
00:28that we were able
00:29to deliver that.
00:32I was asking this
00:33with my daughter last night.
00:34Which Hogwarts house
00:35would I be sorted into?
00:37Why am I so obviously Ravenclaw?
00:39And she said, in a nutshell...
00:44And I was like,
00:45what does that mean?
00:46And she said, also this.
00:48You know, just intellectual,
00:50wit, and just sort of curious.
00:53And it's like,
00:54those all describe me very well.
00:55The team at Avalanche
00:57has so much love
00:58for the Harry Potter franchise.
01:00We really prided ourselves
01:01on being authentic
01:02to the universe.
01:06In Hogwarts Legacy,
01:07go to school
01:08to learn to become a witch
01:09or a wizard.
01:10Within that world,
01:11there's also kind of
01:12a deep, dark mystery
01:13that's going on.
01:15Never could remember
01:16the password
01:17when I was a girl, however.
01:18Password?
01:19It's full with secrets.
01:21Secret passages
01:22and just things
01:23to explore and do.
01:25Open!
01:26There's just this sense
01:28of adventure
01:29that I expect people will have
01:31and just kind of awe
01:32and wonder
01:33as they're playing.
01:34There's a lot
01:35of improved graphical fidelity,
01:37texture resolution,
01:39lighting,
01:40and character population.
01:41This allowed us
01:42to bring the full realization
01:44of our vision
01:45of what Hogwarts Legacy is.
01:47For Switch 2,
01:48we were able to take advantage
01:50of motion controls
01:52for aiming and flight,
01:53and also,
01:54we were able to play
01:55with a mouse
01:56for a new way
01:57to experience the game as well.
01:58We were able to leverage
01:59the touch screen
02:00for menu navigation,
02:01the increased screen size,
02:03the graphical fidelity
02:05that we were able to do
02:06with higher resolution,
02:07the extra processing power
02:09that allowed us to have
02:10higher frame rates.
02:11Also, the game chat feature
02:13is exciting.
02:14To be able to play,
02:15you know, Hogwarts
02:16with your friends,
02:17just allowed us to do
02:18so much more
02:19with Hogwarts Legacy.
02:20When people play
02:21Hogwarts Legacy
02:22on Nintendo Switch 2,
02:23I just hope they feel
02:24the largeness of the game,
02:26the magic of the world,
02:28the expansiveness
02:29of the castle,
02:30just the overall fantasy
02:32of being a Witcher wizard
02:33in the Harry Potter universe.
02:35in the Harry Potter universe.
02:39It's been a privilege
02:40to be working closely
02:42with Nintendo
02:43on a launch platform
02:44and being able
02:45to be there on day one
02:46when Switch 2 launches.
02:47You know,
02:48I've been in the industry
02:49for over 30 years now,
02:51and I've seen console transitions,
02:54you know,
02:55many over my career.
02:56Everything is constantly changing.
02:58There's new challenges
02:59on the development side
03:00year over year,
03:01and there's new experiences
03:02that are constantly delivered.
03:05So, I feel like the story's
03:07still unfolding,
03:08and I'm excited to,
03:09you know,
03:10be part of that,
03:11and I'm excited to be experiencing
03:13that, you know,
03:14as a player as well.
03:15And so,
03:16who knows what the future holds?
03:17Who knows what the future holds?