ESRB: Mature 17+. Intense Violence, Blood and Gore and Partial Nudity
Please join us for the SILENT HILL Transmission, where we'll share the latest news on the SILENT HILL series, streaming Friday, March 13 at 3:00pm PDT.
This Transmission will focus on the upcoming SILENT HILL f.
Mirror streams are welcomed.
*Footage filmed on virtual stage. Backdrops are recreations based on in-game areas.
- SILENT HILL f
https://www.konami.com/games/silenthill/f/
- SILENT HILL PORTAL
https://www.konami.com/games/silenthill/
- X *Twitter (EN): https://twitter.com/silenthill
- X *Twitter (JP): https://twitter.com/silenthill_jp
- Facebook (EN): https://www.facebook.com/silenthill
- Facebook (JP): https://www.facebook.com/silenthill.jp
- Souvenir Shop "Sweet Factory": https://sweetfactory-store.com/
#SILENTHILL #KONAMI
©Konami Digital Entertainment
Please join us for the SILENT HILL Transmission, where we'll share the latest news on the SILENT HILL series, streaming Friday, March 13 at 3:00pm PDT.
This Transmission will focus on the upcoming SILENT HILL f.
Mirror streams are welcomed.
*Footage filmed on virtual stage. Backdrops are recreations based on in-game areas.
- SILENT HILL f
https://www.konami.com/games/silenthill/f/
- SILENT HILL PORTAL
https://www.konami.com/games/silenthill/
- X *Twitter (EN): https://twitter.com/silenthill
- X *Twitter (JP): https://twitter.com/silenthill_jp
- Facebook (EN): https://www.facebook.com/silenthill
- Facebook (JP): https://www.facebook.com/silenthill.jp
- Souvenir Shop "Sweet Factory": https://sweetfactory-store.com/
#SILENTHILL #KONAMI
©Konami Digital Entertainment
Category
🎮️
GamingTranscript
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10:30YOROSHIKU ONEGAI SHIMASU!
10:32YOROSHIKU ONEGAI SHIMASU!
10:34So, what kind of information will we get from this Transmission?
10:38Yes, this Transmission is focused on SILENT HILL F.
10:42We announced this project in October 2022,
10:46so we have kept our fans waiting for a long time.
10:50Finally, we were able to deliver new information today.
10:54That's right.
10:55SILENT HILL F's teaser trailer has become a hot topic,
10:59and the latest information about SILENT HILL F,
11:02which was shrouded in mystery, has finally been revealed.
11:05Mr. Okamoto, this T-shirt has the logo of SILENT HILL F on it.
11:08It's so cool!
11:10And I was wondering,
11:13where we are standing right now.
11:16Yes, this is also one of the locations in the SILENT HILL F game.
11:21There are so many things I want to talk about,
11:23so I've prepared a new trailer today.
11:26First of all, I'd like you to take a look at this.
11:29Here you go.
11:36Shu-kun, you're lying, aren't you?
11:40Do you think you're fooling me?
11:44I'm...
11:47dead.
11:54SILENT HILL F
11:56Do you want to be with your friends forever?
12:01Friends are not eternal.
12:05They will betray you someday.
12:09Just like you were called a traitor.
12:15Hinako?
12:17Sorry, what?
12:19What?
12:21Make sure you know
12:23how much it's worth.
12:49It's here.
13:04Hinako?
13:06How long are you going to stay here?
13:10SILENT HILL F
13:16I think it's strange.
13:21I feel like I don't know myself.
13:26I can't understand my own feelings.
13:32I'm not in your dream, am I?
13:40Hinako, we don't have much time.
13:44If you're alive,
13:46it means you still have doubts.
13:51You don't have time to worry about that.
13:56It's almost time.
14:02Who are you?
14:05Why are you pretending not to know anything?
14:10I...
14:12I could have killed you.
14:19You took everything from me.
14:23Everything.
14:25You took everything from me!
14:39I bid you farewell.
14:42I hope you find happiness.
14:48SILENT HILL F
15:06It was a wonderful trailer that gave birth to mystery and fear.
15:10It was a wonderful trailer that gave birth to mystery and fear.
15:16And now, the wish list has begun.
15:20Please register on the store page of each platform.
15:24The platforms are PlayStation 5, Xbox Series X and S,
15:30and Steam, Epic Games Store, and Microsoft Store.
15:37Now, I'd like to give you more detailed information about SILENT HILL F.
15:44First, I'd like to tell you about the main plot of the story.
15:51Hinako Shimizu was an ordinary teenager.
15:56But suddenly,
15:59the city was engulfed in fog and changed.
16:04To solve the mystery,
16:06to protect herself,
16:08she fought and survived.
16:11To face the choices she had to make,
16:15the story of beautiful yet terrible choices.
16:20It was a very interesting story.
16:22As a fan, I'm very excited about it.
16:25Mr. Okamoto,
16:26this time, unlike the previous series,
16:31this time, SILENT HILL F is set in Japan,
16:34and is characterized by Japanese.
16:37First, please tell us about the concept of the story.
16:41The concept of the story is beautiful yet terrible.
16:47It's a psychological horror film,
16:49which is a part of the SILENT HILL series.
16:52But it's a challenge to make Japan a stage
16:55and show the Japanese taste.
17:00One of the characteristics of Japanese horror
17:02is that there is a sense of terror in the beauty.
17:05Beautiful things are beautiful,
17:07but they are also extremely terrifying.
17:10The player will have to make beautiful yet terrible choices
17:13throughout the life of a woman.
17:17I hope you can experience the beauty and the terrible choices.
17:22It's very clear that Japan is pursuing horror,
17:27but what do you mean by beautiful yet terrible choices?
17:32That's the core of this film.
17:35I hope you can experience the coexistence of beauty and terror.
17:41Now, let's invite our guest to tell us more about SILENT HILL F.
17:49This is the person in charge of the story.
17:56Nice to meet you.
17:57I'm Ryukishi07. Nice to meet you.
18:00Nice to meet you.
18:01Mr. Okamoto.
18:02Speaking of Ryukishi-san,
18:04there are many works such as HIGURASHI NO NAKKORONI
18:06that have been released to the world,
18:08but this is the first time you've been in the SILENT HILL series.
18:11Please tell us about this.
18:14In order to make SILENT HILL a Japanese stage,
18:17we needed a scenario writer who understood the essence of Japanese horror.
18:22HIGURASHI NO NAKKORONI is one of the most famous works in Japanese horror.
18:27At the time, many users were investigating the mystery of the incident.
18:31In SILENT HILL, many fans are enjoying the story.
18:38It was the best choice for Ryukishi-san of HIGURASHI NO NAKKORONI
18:41to write a story with fear and consideration.
18:45Ryukishi-san is also a big fan of SILENT HILL.
18:49At the time of the first ending of this work,
18:51many mysteries will be left, so please look forward to it.
18:56Thank you, Okamoto-san.
18:58Ryukishi-san, I understand that you are a fan of SILENT HILL.
19:02When it comes to fear and consideration,
19:05Ryukishi-san is a person who we all agree with.
19:09How did you feel when you received the offer from Okamoto-san?
19:15At first, I received the offer from the famous SILENT HILL.
19:21However, my staff told me to stay calm and wait,
19:27because it might be a small task to help with the scenario.
19:35In fact, my staff was more careful than I was.
19:38I was very happy to hear that it was really a scenario story.
19:44I remember being very nervous when I met Okamoto-san.
19:51However, Ryukishi-san's love for SILENT HILL is really amazing,
19:55so we were able to leave it to him.
19:58I'm sure you were very nervous when you received the offer from SILENT HILL.
20:05Please tell us if you were conscious of making a new story.
20:10Before I met Okamoto-san,
20:15I didn't think that Japan would be on the stage.
20:18SILENT HILL is a game about the name of a city,
20:22so I thought that SILENT HILL would be on the stage.
20:25However, when I met him and talked to him,
20:28he told me that he wanted to make Japan on the stage.
20:30Of course, I thought that SILENT HILL was SILENT HILL because SILENT HILL was SILENT HILL.
20:36So I asked him, what is SILENT HILL?
20:39It has the name of a city, but what is it about?
20:43When I first met Okamoto-san,
20:46we talked a lot about what SILENT HILL was.
20:51First of all, the story of SILENT HILL,
20:54one of the aspects of this title is
20:56the memories, stories, pain, and dark history of the land of SILENT HILL.
21:05Of course, it's about the land of SILENT HILL.
21:08And the other aspect is about the darkness of the characters' hearts,
21:13their sins, and their conflicts.
21:16The theme of SILENT HILL is to fight against those things in a visual world.
21:24There were two aspects to it.
21:26I thought that SILENT HILL would be established
21:31if it was thought that SILENT HILL was not the predecessor but the successor.
21:37It's a title that fans can relate to.
21:42Yes.
21:43Is there anything else you're aware of?
21:46Actually, I've done a lot of SILENT HILL,
21:49and there were a lot of women who did it when they were born.
21:57It's not just about the unhappiness,
22:00but it's about being able to make your own choices while fighting.
22:04It's not about being swept away,
22:06but about being able to find the answer on your own.
22:09That's the kind of story I wanted to tell.
22:12I felt that SILENT HILL is a game that repeats the same choices
22:16to reach the end and the future.
22:20I could feel your passion for the game.
22:28Mr. Okamoto, we've come to a new location.
22:32Is this a shrine?
22:34I can see a torii gate.
22:36And above all, I can feel the atmosphere here.
22:41At the same time, I have the impression that it's like old Japan.
22:45When did you set up this location?
22:47Yes.
22:48SILENT HILL F is set in the countryside of Japan in the 1960s.
22:53We have carefully negotiated the time and created a story and a stage.
22:58This means that the location we're in
23:01and the other scenes in the trailer are all very realistic.
23:06Yes.
23:07How did you create it?
23:10Yes.
23:11The city of Ebisugaoka, where the game takes place,
23:14is modeled after the town of Kanayamacho in Gifu Prefecture.
23:19The staff actually went to Kanayamacho
23:23to take pictures and record sounds.
23:26At the time, we were trying to capture the real sounds and the real life of the area.
23:32We converted it into a game in the 1960s
23:35and created it while looking at old documents.
23:38It's that thorough?
23:40Yes.
23:41Looking at it this way,
23:43I can see that the actual location of Kanayamacho
23:46is being reproduced in the game.
23:49By the way, where is the place where Kanayamacho was modeled?
23:55Yes.
23:56Ryukishi-sensei said that he wanted to use the Kinkotsu area in Kanayamacho.
24:01That's how we decided to use it.
24:03So it's in Ryukishi-sensei's heart.
24:06By the way, can you tell us why you chose this area?
24:09That's right.
24:10When I was drawing the story,
24:13I wanted the staff to have a common understanding of what kind of place they wanted to use as a stage.
24:20When I was drawing Higurashi no Nakkoro,
24:23I wanted Shirakawa-go as a stage,
24:27and I wanted Ebisu-gaoka as a stage.
24:32After comparing various places,
24:35I decided to use Geroshi-sensei.
24:37I actually showed him the Kinkotsu area.
24:41The Kinkotsu area is a very interesting area.
24:45The shape of the houses, buildings, and people living in the area
24:49gradually changed with the passage of time.
24:54You can feel it with your skin.
24:56It's a very unique cityscape.
25:01I was very interested in it,
25:04so I thought it was a great area to observe history, times, and inspiration.
25:10That's why I chose this area.
25:14Kanaema-cho was a great place to stimulate creativity and Ryukishi-sensei, right?
25:20That's right.
25:22Now, let's move on to the introduction of the concept visual.
25:27It's a fascinating visual that's creepy and scary,
25:30but at the same time, it's also beautiful.
25:35The world is eroded.
25:37The iron pipe.
25:38The girl.
25:39You can feel the fear of Silent Hill.
25:44The characters and creatures in this visual, including Hinako,
25:48are designed by Kera-san.
25:51Today, we have a comment from Kera-san, so let's take a look.
25:57For me, Silent Hill is my favorite series that has influenced me.
26:03Especially the characters and music in Silent Hill 2.
26:06The creature design has always been on my mind.
26:10In the Japanese version of Silent Hill F,
26:13the theme is different from the previous Silent Hill,
26:16so I was very worried.
26:18The creature design in the previous series was on my mind,
26:22but it was very difficult to change the direction.
26:28I hope everyone can enjoy the world of blood and rust.
26:36Okamoto-san, how do you feel about this message?
26:41Like Ryuukishi-sensei, I feel that a new wind is blowing
26:45thanks to Kera-san's participation.
26:48I think that the design of the previous Silent Hill series
26:52is a special design that is beautiful and scary at the same time.
26:59Okamoto-san, how do you feel about this message?
27:05I feel the same way.
27:07I think that there are many people who can draw
27:10only the grotesque.
27:13But Kera-san, I think that there is a unique beauty
27:18in the design of the previous Silent Hill.
27:21I'm very grateful that I was able to ask you,
27:24who has a unique sense of the world.
27:28Speaking of Silent Hill, the creature is also very attractive.
27:32What kind of creature did Kera-san design?
27:35And what is reflected in that creature?
27:39I can't wait to see it.
27:41I'm looking forward to the future information.
27:48Now, we have come to a new place.
27:52Everyone, can you feel the atmosphere here?
27:55Behind us, yes, this fox statue is standing.
28:01I feel very nervous.
28:04Now, let's welcome another guest.
28:10Speaking of Silent Hill series songs, this person.
28:13This is Akira Yamaoka, the composer.
28:17Yamaoka-san, nice to meet you.
28:19Nice to meet you.
28:22Yamaoka-san, you have been in charge of many songs
28:25in the Silent Hill series, such as Silent Hill 2,
28:28which was released last year.
28:31How do you participate in this work?
28:34This time, I'm in charge of the music of Silent Hill's
28:38main world, the back world.
28:44I've been involved in the Silent Hill series
28:47for more than half a century,
28:50and I'm really happy to be able to do this
28:54with this original, new work.
28:57You've been involved since the first work.
29:00What kind of thoughts and ideas are you working on
29:04for the sound production of Silent Hill F this time?
29:08That's right.
29:09There was no Silent Hill in the Japanese theater this time.
29:14Of course, I'm going to draw a circle,
29:17but I want to deliver it to a lot of Silent Hill fans overseas,
29:21so I didn't want it to be too domestic.
29:25It's not an easy-to-understand horror,
29:27but it's just horror.
29:30That's what I focused on.
29:33In order for people all over the world to enjoy it,
29:36it's not just Japan, right?
29:38That's right.
29:39Of course, it's important to express the world view,
29:42but if you focus on the story of F this time,
29:47you can see that this is a Japanese stage.
29:52I'm thinking that the sound will be born
29:55as a different approach,
29:57by expressing it at the core of horror or character,
30:00and at the same time,
30:02it will be like Silent Hill.
30:05Thank you very much.
30:07Mr. Okamoto, there's another person you'd like to introduce in terms of sound, right?
30:12Yes.
30:13Mr. Yamaoka is in charge of the sound of the outside world,
30:16and Mr. Kensuke Inage is in charge of the inside world.
30:19Mr. Inage is also a veteran who has worked on a number of game music.
30:23Mr. Inage also left a comment today,
30:27so I'll read it.
30:30It's been 20 years since I played the first Silent Hill game.
30:36I'm very honored to be involved in the latest work of the official title.
30:41I was in charge of the music of the dark temple, which is the back world.
30:46I drew a beautiful and eerie world based on a shrine
30:50with the sound of music and ambient sound.
30:55The main character's suffering, conflict, fear,
30:59and various other feelings intersect with the player.
31:02I provided a variety of gimmicks.
31:05Please try it out in the game.
31:09Mr. Okamoto, what do you think of this comment?
31:12Yes.
31:13Mr. Yamaoka is the originator of the sound of the game,
31:17and he created the original Silent Hill-like music.
31:21On the other hand, Mr. Inage also participated in the music
31:24and incorporated various elements of Japanese music.
31:27In addition, Mr. Dai and Mr. Saki, the composers of Ryukishi 073,
31:32also participated in the music.
31:34Mr. Ryukishi, what do you think of this comment?
31:37Yes.
31:38They are the composers who always liven up my work.
31:43In this F-Series scenario,
31:46I would like to borrow their power to liven it up as a depiction.
31:52Thank you very much.
31:54By having many creators, including Mr. Ryukishi,
31:57I felt that they were able to beautifully harmonize
32:00the Silent Hill-like and new challenge.
32:03I really like the music of Silent Hill,
32:06so I'm really glad to have Mr. Yamaoka on board.
32:09I feel secure, and I'm happy to be a fan.
32:17Now, we have moved to a new stage.
32:21So far, we have heard about the beautiful story,
32:24visuals, and sound of the game,
32:27because Japan is the stage.
32:30I'm sure many viewers are still curious about Silent Hill F.
32:36So, we would like to ask the three of you
32:41what you think about Silent Hill F.
32:49Let's start with the first question.
32:52Why did you decide to develop a game set in Japan?
32:58Mr. Okamoto, please.
33:00I think Silent Hill is a game
33:02that combines the essence of Japanese horror
33:04with the essence of Western horror.
33:07The series has been set in the West for a long time,
33:10but I feel that the Japanese essence is gradually being lost.
33:14So, I wanted to make a game with 100% Japanese horror essence.
33:21So, Mr. Yamaoka,
33:22the fact that the essence has been lost
33:25is a chance for you.
33:27Is that why you decided to make a game in Japan?
33:31Mr. Okamoto, that's right.
33:32That's right.
33:33The essence is lost.
33:36That's not what Silent Hill is about,
33:39but that's one of the reasons.
33:41The Japanese essence is lost
33:43even though it's set in the West.
33:45It's quite unique.
33:47I think that's what makes it unique.
33:50In the case of The War,
33:52it's different from the previous Silent Hill,
33:55but I think it's a new work.
33:58Mr. Okamoto, was there a moment
34:00when the essence of the game changed
34:02because it was a game with a long history
34:04and was created with the users?
34:06That's right.
34:07We've released a lot of Silent Hill games,
34:10but in the process,
34:12the Japanese soul that was in the game
34:16was lost,
34:18and the Western soul was too strong.
34:21So I thought,
34:23why don't we make it 100% Japanese?
34:26That was the inspiration for this game.
34:30So that's the flow,
34:32and that's why you decided to release it
34:35at once.
34:36That's right.
34:37That's the essence of this game.
34:39What is the essence of this game?
34:43As for F,
34:45it's a complete exterior,
34:48so even if you haven't played the previous series,
34:50you can enjoy it.
34:52On the other hand,
34:53even if you've played the previous series,
34:55there are elements that make you smile,
34:57so I hope you'll enjoy it.
35:01It's a mystery
35:03that Mr. Ryukishi has come up with,
35:06so I think the fans of Mr. Ryukishi
35:08will definitely enjoy it.
35:11I'm sure the fans of Silent Hill will enjoy it too.
35:15I'm sure Mr. Ryukishi was conscious of the
35:19Silent Hill-like atmosphere
35:21and wrote a letter of condolence.
35:24In that,
35:25Silent Hill F is set in 1960s Japan.
35:30Have you been conscious of anything else
35:33when you were drawing Silent Hill?
35:36It's something I was conscious of individually,
35:38but overall,
35:39as Mr. Okamoto has said many times,
35:42it's a challenge to various things
35:44at the same time as the original game.
35:47The easiest challenge is
35:49whether the stage from the town of Silent Hill
35:52will be established as Silent Hill.
35:57Of course, the creator is confident
35:59that this is Silent Hill,
36:02but first of all,
36:03how can the fans who have enjoyed Silent Hill for a long time
36:06accept this challenge?
36:09We want to see your judgment.
36:14So, in the game,
36:16there are places where we intentionally
36:18emphasized the Silent Hill-like atmosphere,
36:20and there are challenges that we haven't done
36:22in the previous Silent Hill games.
36:24It's easy to understand because it's set in Japan.
36:26As I said,
36:27there are various elements,
36:29and it's a kind of adventure.
36:31It's a way to make it look like
36:33this is the promised land.
36:35It's not like that.
36:37There are some things to protect,
36:39but on the other hand,
36:41I made it very conscious of
36:43not forgetting the challenge.
36:47Mr. Okamoto,
36:48how confident are you
36:50that the challenge will reach the fans?
36:54I'm very confident
36:56that it will be a work that can be sent,
36:59so please look forward to it.
37:02We'll be releasing new information in the future,
37:04so please look forward to it.
37:07Thank you for the exciting information.
37:09Now, I'd like to talk about the creation process.
37:12Mr. Yamaoka,
37:13I think there are many moments
37:15when we stand out in music
37:17to express beauty and serenity.
37:22Please tell us the points you're particular about.
37:24When it comes to game music,
37:26when it comes to beauty and serenity,
37:29even if you make beautiful music,
37:33I don't think it's very effective in the game.
37:39In the game, there is a video,
37:42and the player holds the controller and listens to the sound.
37:46It's not all three-dimensional,
37:48but it's about how you feel when you put them together.
37:52For example, beautiful music when it's serene.
37:57Scary music when it's scary.
38:00It's the opposite.
38:03The game is interactive,
38:05so it's about what you express in the game.
38:08That's what I've been focusing on.
38:11That's what I've been taking great care of
38:14when I was designing the game's sound.
38:18It's not just about making good music or beautiful music.
38:22It's about what happens in the game.
38:25It's about where and how this sound is expressed.
38:29I make it while I express it.
38:32That's what I do every time.
38:34This F is also a very powerful part.
38:40Mr. Yamaoka, you've worked on a number of Silent Hill music series.
38:44This time, it's because of the F,
38:46that you were particular about this part.
38:48In order to differentiate from others,
38:50what did you dare to be aware of?
38:52Could you tell us about this as well?
38:54The essence of Silent Hill is that
38:57it's not made by Japanese people,
39:01but it's made by Westerners.
39:04On the other hand,
39:06it's not made by foreigners.
39:08We Japanese can understand it.
39:11We can think of creative ways to express it.
39:14When you look at it from a foreign point of view,
39:18there's a sense of novelty and freshness.
39:23That's one of the main points of Silent Hill.
39:27This time, it's a Japanese-style stage.
39:31In the past, Silent Hill was a very important part for me.
39:36It's a Japanese-style stage.
39:39The Japanese identity is the most important part.
39:45In the case of F,
39:48it's not like this.
39:50It's big.
39:52It's very challenging.
39:54It's not like Japanese people,
39:56but it's challenging and full of power.
40:00I wanted to express the Japanese identity in my own way.
40:05I think the sound of F is the most important point.
40:12Lastly, as fans,
40:14I love the way you keep things in order.
40:18Mr. Okamoto, can you tell us about the traditional aspect?
40:24The traditional aspect is the design of the creature.
40:30The design of Rukichi-sensei
40:35and the fusion of Kera-san's art
40:38to create a creature that touches people's hearts.
40:44It's a great idea.
40:48Mr. Rukichi-sensei,
40:50can you tell us about the traditional aspect of Silent Hill?
40:58I don't want to spoil the story.
41:05What I find fascinating about Silent Hill
41:11is that the player, or the main character,
41:15is thrown into a situation where they don't know what's going on.
41:19It's a mystery.
41:21I think that's one of the fun aspects of Silent Hill.
41:29I tried to add my own strength to that.
41:33If you have any questions,
41:37please feel free to ask.
41:39It's going to be exciting.
41:42Mr. Yamaoka, can you tell us about the traditional aspect of Silent Hill?
41:49In my case, it's the season of happiness.
41:52I've been playing for a long time,
41:54so I'm used to Silent Hill.
41:56If I don't think about anything, it becomes Silent Hill.
42:02If I don't think about anything, it becomes Silent Hill.
42:08It becomes Silent Hill.
42:10Mr. Yamaoka, you're Silent Hill.
42:12Yes, I am.
42:14So you're able to stay as you are.
42:18Yes, I'm able to stay as I am without thinking.
42:21That's what I thought.
42:25Thank you for sharing such a valuable story.
42:28That's all we have time for today.
42:37We're nearing the end of Silent Hill Transmission.
42:45Let's take a look at what we've learned so far.
42:52First, a new trailer has been released.
42:57And today, the wishlist registration has begun.
43:02The platforms are PlayStation 5, Xbox Series X, S, Steam,
43:10Epic Games Store, and Microsoft Store.
43:15Please register your wishlist on each platform.
43:20Lastly, we'd like to hear from the fans.
43:26Mr. Ryukishi, please.
43:28This game is full of challenges.
43:31I'm sure there will be a lot of opinions about Silent Hill.
43:36And I think it will be important for the future of the Silent Hill series.
43:42Please play it and give us your feedback.
43:49Thank you, Mr. Ryukishi.
43:51Mr. Yamaoka, please.
43:54This is my first time playing a game set in Japan.
44:02The system and the world view are very similar.
44:07It's a new game, but it's still very much like Silent Hill.
44:12I'm sure the fans of the previous games will enjoy it.
44:16I'm sure the fans of the previous games will enjoy Silent Hill.
44:24Please look forward to it.
44:27Thank you, Mr. Yamaoka.
44:29Mr. Okamoto, please.
44:32Even though it's set in Japan,
44:35it's still very much like Silent Hill.
44:39I think the harmony of beauty and horror
44:42is what makes Silent Hill unique.
44:46Please look forward to it.
44:50You'll be able to experience the harshness of life experienced by a woman named Hinako.
44:56I'm happy to be able to share this new information with you.
45:01There's still a lot of information I haven't told you,
45:04so please look forward to it.
45:08In addition, Silent Hill Transmission will continue to provide you with information on the Silent Hill series.
45:16Please look forward to it.
45:19Let's get everyone's expectations up!
45:23Thank you for watching today.
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