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In Angry Video Game Nerd episode 222, The Nerd is looking at the only video game mascot series starring a gecko! Originally 3DO's answer to Mario and Sonic, Gex would go on to spawn two sequels with Enter the Gecko and Deep Under Cover. Do the Gex games hold up as platforming classics or are they simply petrified gecko crap?

Directed and Written by James Rolfe
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Edited by Sean O'Rourke
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Gameplay by Sean, James, and Mike

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Transcripción
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01:26Cinemassacre.
01:28Back in the day, it was all about Nintendo and Sega.
01:31Nintendo had Mario, Sega had Sonic.
01:34These were the two big mascots of the video game arena.
01:37Nobody else could even come close.
01:39It was a two-party system, until the character Gex came along, representing the 3DO.
01:44Now, Gex was exclusive to the 3DO, just barely long enough for a sloppy crap to drop from
01:49a sloth's anus, because later that same year, of 95, it was ported to the Saturn and PS1.
01:56So now both Sega and Sony had the Gecko on their side.
02:00Two sequels followed, which were on both the N64 and PS1, and until 2000, Gex was the mascot
02:06for the developer Crystal Dynamics, who were also known for Legacy of Kain and Tomb Raider.
02:11Now that I've just spit out all that history, let's talk about the character.
02:15What exactly is Gex?
02:17Well, he's a wisecracking, TV-watching, secret agent Gecko, who's voiced by stand-up comic
02:23actor and writer Dana Gold, at least in the North American versions, who also wrote for
02:28The Simpsons from 2001 till 2007.
02:32So basically, Gex is just another green smartass, like Michelangelo, or Mondo Gecko.
02:38Yeah, remember Mondo Gecko?
02:40Or maybe it's more like the Geico Gecko.
02:42A talking Gecko?
02:44Why?
02:45I'll tell you why.
02:46Because people trust advertising icons.
02:50Gex.
02:5115 minutes could save you 15% or more on shitty games.
02:55So the game begins with a weird cutscene.
02:57I had just finished my usual morning routine of nude funker size.
03:02Nude funker size?
03:03Can somebody explain that to me?
03:04Or no.
03:05How about not?
03:06So the main hub is the media dimension, which is home to a bunch of TV channels that Gex
03:11has to travel through as he fights his way across a bunch of side-scrolling stages, each
03:15with a different TV theme, and ultimately has to go head-to-head with the main villain,
03:20Rez.
03:21All along, Gex keeps saying annoying one-liners.
03:24It's tail time!
03:26Just a bunch of random quotes, either throwaway jokes or references to movies or shows.
03:31You moved the headstones, but you didn't move the bodies!
03:34They're rarely well-timed and often just come out of nowhere.
03:37Number one, raise sheep.
03:39George, George, George of Jungle!
03:41Woof, woof, woof, woof, woof, woof, woof!
03:43Sorry, Mr. Presley.
03:44Looks like bugs after the trunks.
03:46Hey, where's Jane Fonda?
03:48This is the worst health club I have ever been to.
03:51Hey, where's Jane Fonda?
03:53Geez, Gex is annoying.
03:55I guess it could be argued that Mario is just as annoying sometimes.
03:59Hey, where's Jane Fonda?
04:01But maybe we've gotten used to Mario.
04:03We put up with his shit.
04:06But this is like if I just blurred out unnecessary quotes any chance I'd get.
04:12I'm king of the world!
04:15Here's Johnny.
04:18There's no crying in baseball.
04:20Sometimes not only is it random, but it makes no sense.
04:24This place is weirder than Fourth of July at Rick James' place.
04:27Huh. Rick James. Fourth of July.
04:32I don't get it.
04:34So, I've played the 3DO, Saturn, and PlayStation versions, and they all seem identical.
04:39The first stage is horror-themed, clearly, where you fight Franken-lizards and Leather Jason Face.
04:45Yeah, Leather Jason Face. That's fun to say. Try it.
04:51Yeah.
04:52Wait a minute.
04:54Pull down while jumping?
04:56Can you pull down the D-pad?
04:59The only thing I can think of which means pull down is when you pull down your pants.
05:03The biggest question is which one of these games is the easiest to save, and I still don't know the answer.
05:09In the 3DO version, I died and gave up on the cemetery stage before I ever found a spot to save.
05:15But you can save on the memory card.
05:17The PS1 version you'd think would be simple, just save to the memory card, right?
05:22But no, it has a password, and they're really hard to read.
05:26Is that a D or an R?
05:29Maybe it's better on a CRT TV.
05:31But man, it sucks having to re-enter the code every time you lose all your lives.
05:36If you keep dying, like I did, you'll eventually find yourself entering the passwords on pure muscle memory, like you're punching in the Contra code.
05:44Except you only restart with three lives, so you bet your ass you'll be seeing the password screen a lot.
05:50Somehow it gets worse because you only get passwords after beating certain stages, like bosses, for example.
05:57Each stage has hidden VCR tapes that also give you passwords to quote-unquote save your progress.
06:03But if you lose all your lives and haven't gotten a password in a while, you gotta redo a bunch of shit in the hopes that you'll get further than you did last time.
06:11Even the best levels in the world get old when you're forced to replay them on repeat.
06:16Otherwise, how is the game? Has it committed any real offenses yet?
06:20Well, look, the graphics are nice for a 2D side-scroller.
06:24Very reminiscent of Donkey Kong Country from the year before, but maybe not what you would hope for a next-gen console on the brand new CD format.
06:32But hey, it's very colorful, the stages offer a lot of nice variety and cool things to look at.
06:38There's a cemetery, a cartoon land, jungle island, a kung fu-themed stage, and the final Rezopolis that's filled with acid pools, tubes, and moving platforms.
06:49The control is functional and unremarkable at the same time.
06:53It plays like a game.
06:55There's nothing weird going on.
06:57Yet.
06:58Looks like Beetlejuice threw up.
07:00Oh my gosh, the boss is chugging God knows what and then farting all over the place!
07:06He's farting!
07:08Now come on, that's just toilet humor!
07:11Now let's get on with this Buffalo Diarrhea bullshit.
07:14One big thing with Gex is that he can stick to the ceiling and climb on walls, just like a real life gecko.
07:20It's probably one of the more unique elements of the gameplay.
07:23Gex can even climb on some background walls, which actually looks pretty cool.
07:27But sometimes I don't know which walls I can climb on, because the background texture is blending into everything.
07:33God damn it.
07:34Other times, it looks like I can climb, but the game just won't let me.
07:38There's collectibles right there!
07:41Now that kind of shit really grinds my gears, but what really gets me going are the bullshit deaths.
07:47Well, that's gotta leave a mark.
07:49Another one bites the dust!
07:51Drop the ball there!
07:53Crash and burn!
07:54Game over, man!
07:56That's what Gex might say, but I'll just go with a simple, good old-fashioned fuck.
08:01Oh my God, it's Gamera.
08:03And I'm not joking, it IS Gamera.
08:06He's got the rocket jets and even does the spin.
08:09The real character's name is Toxic Turtle, but it's Gamera.
08:13GAMERA! GAMERA! GAMERA!
08:17Now listen to me, Classified.
08:21Oh fuck, the game froze!
08:23You gotta be kidding me, that's just wonderful.
08:26That would have been a perfect time to shut the fucker off.
08:29And it froze more than once!
08:31But the game isn't too bad.
08:35In fact, I'd say it's a pretty decent side-scroller.
08:38Except the stages stretch on way too long.
08:41Like this level from the cartoon world.
08:43It has a million doors you've gotta go in and out of to get to the next part.
08:47The level just goes on and on for so long that everything starts blending together,
08:52so I forget which doors I've gone into already, and I start going in circles.
08:57The same could be said for a few stages like the rocket ship level and the final kung fu stage.
09:02They just never seem to end.
09:04Come on!
09:06One thing that could have helped would have been the ability to move the camera around
09:10so you can see what's below you to avoid stupid deaths like this.
09:14Some platformers have this feature, like the Flintstones movie game on Super Nintendo.
09:19And, well, this game really needed that since most of my deaths were from falling into bottomless pits and acid pools
09:25right below what I can see on screen.
09:28Probably the worst part is still the passwords.
09:31Not just having to enter them, but trying to make it to the next password.
09:36Nobody likes having to redo the same shit over and over.
09:40Also, the one-liners are really out of hand.
09:43By the end of this, I must have heard Gex say Wilma a hundred times.
09:47Wilma!
09:49Yeah, speaking of Flintstones.
09:51But hey, at least you could turn the voice lines off.
09:54And believe me, I looked.
09:56But you know what? Actually, the most annoying thing of all is the final boss, Rez.
10:01Hey, it's Darth Vader's younger brother, Myron.
10:04You have to keep jumping across TVs, grab the power-up to damage him,
10:08keep hanging on the wall, keep dodging shit,
10:11and every once in a while, you get the chance to hit him.
10:14It's a marathon.
10:16But afterwards, you get a funny ending.
10:18You're the greatest.
10:20I think you deserve a medal.
10:22You kick butt.
10:24I think you are the epitome of all things great.
10:27You are the best gamer in the history of the state.
10:30No, more like the country.
10:32Actually, the best in the history of Earth.
10:41This goes on for over seven minutes.
10:45I would make a joke, but it already is a joke.
10:49And we have two more games to go.
10:51So up next is Gex 2, Enter the Gecko.
10:55This is the first 3D Gex game.
10:58It tried to copy Super Mario 64, as it seemed every game at the time did.
11:03As I mentioned before, it was released on both N64 and PS1.
11:07Even Windows and Game Boy Color, if you really want to dig in,
11:10it's enough to make your head spin.
11:12So between the two consoles, I'd say in the PS1 version,
11:16the graphics are a little more crisp.
11:18You can read signs easier, the collectibles are cleaner,
11:21and the lighting looks way better.
11:23It also has an opening cutscene, which doesn't happen on the N64,
11:27probably because it's on a cartridge.
11:29The one-liners don't seem to repeat as much either.
11:35But that's only because they had to cut a crapload of them and some music
11:38to fit the whole game on the 64 card.
11:41Oh, and the save system on PS1 is better.
11:44So, with all that said, let's play Gex 64.
11:48The first annoying factor is the confusing navigation.
11:51The stages are designed like Mario 64, where each one has multiple objectives,
11:55and you can only accomplish one thing per playthrough.
11:58I mean, it is Gex 64, so what else were you expecting?
12:02In Mario 64, you're collecting stars.
12:04In Gex, it's TV remotes, but it's the same idea.
12:08The problem is that it's less clear where you're supposed to go,
12:11so you just run around aimlessly until you accidentally complete an objective
12:15or find a remote.
12:17The camera is the biggest problem of all.
12:20It just swivels all over the place.
12:22Hey, hey, I can't see!
12:25Oh, fuck, did you see that?
12:27I was in the middle of a jump, and it moved.
12:29The camera is not your friend.
12:32It's like, hey, I need some help here.
12:34Oh, fuck you. See ya.
12:37But you can change it to manual.
12:39Now you have more control.
12:40That makes it a little easier.
12:42The aesthetics are fun.
12:44It has a playful style, making references to Bugs Bunny,
12:47Indiana Jones, Gilligan, James Bond, and Godzilla.
12:52Yeah, gotta love the Gexzilla stage.
12:55There's even a room that's flooded by an overflowing toilet.
12:59Now, if I'm gonna call anything a shitty game,
13:02well, that just takes the turd.
13:05Oh, Gex, don't lick the toilet.
13:08Oh, no, that is one sick puppy.
13:11I mean, gecko.
13:13Oh, and on the Kung Fu stage, the music glitched,
13:16and it started sounding like Gex took a hard shit
13:19in the garbage disposal.
13:23Man, just listen to this.
13:28It's like a jackhammer to the ear.
13:31So I exited the level to try to fix it,
13:33and the game froze.
13:35Come on.
13:37On N64, on a cartridge?
13:39There are some incredibly annoying parts,
13:42like these doors, for instance.
13:43I don't know what you'd prefer to call this trope in gaming,
13:46but I'll dub it the Scooby-Doody-Poo doors.
13:49It's when you have to figure out which doors lead to which doors
13:52through trial and error.
13:54It sucks. I don't like it.
13:56Both Kung Fu theater stages have their problems,
13:59but the second one, Samurai Knight Fever,
14:01is a real son of a bitch.
14:04There are so many moving platforms,
14:07so many tricky jumps,
14:09and all you do is fall, fall, fall,
14:12fall.
14:13It sets you up for failure every step of the way.
14:16Even with the camera set to manual,
14:18the game just feeds you shitty anus angle
14:21after shitty anus angle.
14:23I'm in space where I can jump even higher,
14:25and the camera betrays me once again.
14:28How did I not make that jump?
14:31When you can't move the camera,
14:33the game makes this annoying chirping sound.
14:38Almost like a cuckoo clock.
14:40It's just to let you know the camera stopped.
14:43I don't know.
14:45I mean, what the hell is that?
14:47Glover did the same thing,
14:48but at least it had the courtesy to mix the bird chirps
14:50with the occasional fart and burp.
14:53Was this actually a trend at the time?
14:55Imagine if that happened in real life,
14:57if you turn your head too far,
14:58and a fucking woodpecker showed up.
15:00What?
15:06Ah!
15:08Then there's the N64-exclusive Titanic stage,
15:12where you have to use Gex's tail bounce
15:14to jump on shit.
15:15What is all this supposed to be, anyway?
15:17A bunch of misplaced doorknobs and faucets?
15:20Getting to the top of this thing
15:21is like trying to climb a crap house
15:23wearing piss slippers.
15:25I will say the final boss is pretty cool.
15:27Rez is back, but this time he can grow bigger.
15:30Weird, creepy, and definitely something to remember.
15:33But after it's all done,
15:35there's no clever end scene,
15:36nothing like that,
15:37at least not on the N64 version.
15:39So, let's move on.
15:41Next up is Gex 3, Deep Cover Gecko.
15:45It's another 3D game,
15:46and like the last one,
15:47it was on both N64 and PS1.
15:50And between the two consoles,
15:52aside from all the usual differences,
15:54they have their own opening cutscenes.
15:56At least N64 has one this time,
15:59but it's just a bunch of magazine covers
16:01and newspaper headlines flying at the screen
16:03while a random British voice tells you the plot.
16:06It all came to an untimely end
16:08when Agent Extra was mysteriously kidnapped.
16:13On PlayStation,
16:14Gex is now a full-on secret agent, or something,
16:17and has a conversation with a large-breasted FMV woman.
16:21Yeah, they put a real-life actress in the game.
16:24Similar to Vincent Schiavelli in Corpse Killer.
16:27Except this time,
16:28it's Marlaise Andrade from Baywatch as Agent Extra,
16:32so I'm sure it drew a few more eyeballs.
16:34Hey, speaking of secrets,
16:37you wanna see my
16:38Gex?
16:39What the fuck?
16:40Anyway, I'm gonna play N64 again,
16:42because at this point,
16:43I just played all of Gex 64,
16:45so it seems silly to adjust to a whole new controller layout.
16:49Typically speaking,
16:50you want things to be bigger in a sequel,
16:52an evolution,
16:53not just a regurgitation of the same shit you swallowed before.
16:56More things to do than you did in the last game, you know.
16:59And Gex 3 actually does that.
17:02There are more stages to play,
17:04with more variety between them,
17:06more power-ups and costume changes,
17:08and even more collectibles to...
17:10um, collect.
17:11Speaking of collectibles,
17:12I haven't really gone into those yet,
17:14but essentially,
17:15if you find 50 Fly Coins in a level,
17:17you earn an extra life.
17:18If you collect all 100,
17:19you get a remote.
17:20But if you die first,
17:21you're fucked.
17:22Unless you find a checkpoint mid-level,
17:24you need to re-find every single collectible every time you die.
17:30In Gex 2,
17:31when you die and come back,
17:32your total collectibles stay the same.
17:34So why'd they feel the need to change this?
17:36Is it such a bad thing for people to get more extra lives?
17:40And Gex 2 even had cooler collectibles,
17:42since we're getting real petty at this point.
17:44Why did we go from a system with collectibles that changed form
17:47and matched each stage's theme,
17:49to generic golden Fly Coins like the first game?
17:51We went backwards.
17:53It discourages wanting to pick the things up altogether,
17:56but they are your main source of extra lives,
17:58and those fucking remotes are hard to come by.
18:01So even if you try to tell yourself that you're not gonna pick them up,
18:04eventually you'll find yourself slipping into bouts of madness,
18:06hunting for all 100 fucking Fly Coins.
18:09And then you die after finding 99 of them,
18:11and start considering giving yourself a lobotomy
18:13before attempting that shit again.
18:15But you do.
18:16Like I said,
18:17the stages feature a lot more variety this time.
18:20The levels are still broken up by different themes or TV shows,
18:23but none of the themes repeat like they did in Gex 2.
18:27Gex has a different outfit for almost every stage, too.
18:30Sherlock Holmes, a gladiator, an Egyptian pharaoh, a mobster,
18:33Little Red Riding Hood, and Dracu-Gex, to name a few.
18:37He's got more wardrobe changes than Mel Brooks in one of his films.
18:42One stage is Christmas-themed,
18:44and has you battling snowboarding elves in Santa Claus to the death.
18:48Another stage lets you drive a tank and blow up a city,
18:51while another takes you all over a pirate ship.
18:54There's even a stage where they do the good, the bad, and the ugly whistle,
18:57and Gex dresses as the man with no name.
19:00How fucking badass is that?
19:02You feel lucky, punk?
19:04Wait, does that say what I think it says?
19:07Is that a Donner Party reference?
19:09You know, the Donner Party who resorted to cannibalism to survive?
19:12And I thought this sign was a little much for a Nintendo game.
19:16That's pretty crazy.
19:18And wait, what's that sign coming into view?
19:21Visit Poop Town, USA?
19:23Poop Town?
19:25You're shitting me, right?
19:27Oh my god, I think I see it on the horizon.
19:32Holy mother of god, that is one big pile of shit!
19:37And it's covered in nuts.
19:39That's gross.
19:40I'm riding an ass on a turd.
19:42Oh, Gex, don't lick the turd.
19:44Yeah, those peanuts are not sanitary.
19:46Much like the last game, all the stages are connected by a hub world,
19:50this time apparently Gex's secret island cave,
19:52where you can run around and decide which order to play the stages in.
19:55Yeah, I mention Mario 64 a lot,
19:58and not only did it revolutionize the 3D platformer as a whole,
20:01but it also solidified that if you're gonna make one of these things,
20:05then everything needs to be connected in a hub.
20:07Yeah.
20:08Whatever happened to a simple map?
20:10You know, like Gex 1?
20:12No, no, no, that would be too easy.
20:14So you have to run all over the fucking place,
20:16searching high and low for minutes at a time,
20:18just to play the next stage,
20:19so that you can collect enough remotes to challenge the bosses.
20:22It's tail time!
20:25You can tell wrestling was still really hot in 99,
20:28just in case anyone forgot.
20:29Because the first boss fight is a wrestling match against Rock Hard.
20:34The boss music even sounds like a crappy wrestler's theme song.
20:38Yeah!
20:43Oh, that's messed up!
20:44Now it's fucking personal!
20:46Hit me, go on, hit me!
20:49Oh, you gotta be fucking kidding me, right?
20:51He turned me into a basketball?
20:53Oh, the fucking disrespect.
20:57Beating the bosses nets you the key to the next section of the hub world,
21:00and your next slew of levels to find.
21:02Lions and tigers and gecko shit, oh my!
21:05I wonder if Gex likes to wipe his ass with his tail.
21:08Anyway, he's dressed as the Tin Man for this battle.
21:10I hope he didn't use aluminum paint for the costume.
21:13Just avoid the annoying TV enemies,
21:15and shoot them in the giant dumb face with the cannons that appear,
21:18and you're one key closer to the final battle.
21:20And that's the end of the video.
21:22Thanks for watching.
21:23I'll see you next time.
21:32Gex 3 is actually not that bad.
21:35Sure, it's got some problems,
21:36but overall, I had a lot more fun than I was honestly expecting.
21:40I mean, yeah, I got lost pretty often,
21:42and I wasted more time than I'd like to admit,
21:44wondering where the fuck the last collectible is on this damn beanstalk.
21:48Oh, there it is.
21:49Pretty much, if you liked Gex 2,
21:51you're probably gonna like Gex 3.
21:53They even fixed the camera, mostly.
21:56I mean, I just don't think I can bring myself to hate a game
21:58that brought us Poop Town USA.
22:01After beating the final boss on N64,
22:03the game ends on another wet diarrhea fart to the face.
22:07We cut to Gex's rad bow-tied fucking turtle butler, Alfred,
22:10relaxing on the beach.
22:12Yeah, British butler named Alfred.
22:14So original.
22:15Remember that random British voice I mentioned in the beginning of the game?
22:18Yep, that was Alfred.
22:19Alfred.
22:21He thinks that he rescued Extra all by himself.
22:24He tries saying Gex couldn't have done it without his help,
22:27like his tooltips in-game were really all that helpful.
22:30I think the training area should allow you to brush up on your skills.
22:34No fucking kidding.
22:35Yeah, and he drops some sequel bait.
22:37Mr. Gex and I will return soon.
22:40Ta-ta for now.
22:42But this would end up being the last Gex game,
22:44so I guess it was just wishful thinking.
22:47Like the ending of the Super Mario Bros. movie.
22:49The 93 version.
22:51And that's basically it.
22:53Like I said, hot, wet fart to the face.
22:56Not that great.
22:57So, that was the Gex trilogy.
22:59And to be honest, it wasn't as bad as the shit I usually play.
23:03It was kind of middle of the road,
23:04which is where the horse shit usually lands.
23:06Yeah, it's a horse and buggy kind of road.
23:08But anyway, the thing that really bummed me out was the ending.
23:11It was so lackluster.
23:13I wonder if the PS1 ending is any better.
23:15Well, that's what YouTube is for, so let's check it out.
23:19And then, after he showed me his entire collection of Star Trek bloopers,
23:23he asked me to marry him.
23:25That's my dad.
23:26Good thing I got you out of there when I did.
23:28As I was saying, extra, my love.
23:31It's tan time.
23:35Come here, you silly gecko.
23:38Oh, Gex.
23:41You know what?
23:42I was fine with the first ending.
23:45Fuck you, you gecko motherfucker!

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