• 11 hours ago
How to completely misread an audience.

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00:00Ever since the age of DLC began, not with a bang but with a gold-plated
00:07Video game fans have long been wary of the practice you see for every genuinely great season pass
00:14There have been many more examples of publishers using DLC as a low-effort
00:20Cash grab to siphon more money from their most proffler chick customers. I'm Ewan
00:25Again, this is Wild Culture Gaming, and here are 10 DLCs that totally miss the point of the game.
00:31Number 10, the final horizon, Sonic Frontiers.
00:35If you're wondering why Super Sonic looks so pissed off here, it's because the requirements
00:40to actually unlock his new super form in Sonic Frontiers are about as pleasant as a Sriracha-sauce enema.
00:47While Sonic Frontiers was largely appreciated by the wacky, wonderful, and slightly terrifying Sonic fandom,
00:54look, I can only give my insight from the outside looking in, okay?
00:57Its DLC, called Final Horizon, didn't fare so well.
01:01Simply put, Final Horizon brings all of the base game's issues to the forefront and makes them worse.
01:07Frontiers' loose controls and graphical pop-ins were more forgivable in the main game,
01:12as the challenges were simple enough that you could work around those issues.
01:16Final Horizon, however, demands a level of precision platforming simply not present in the base game's challenges,
01:23resulting in howlingly frustrating deaths and restarts of the same damn sections over and over again.
01:31Oh my god, I'm being driven mad.
01:33I mean, look at poor Scott Tailford, he's goddamn traumatized by this thing.
01:37Final Horizon ensured that Frontiers' final blow saw the game split its trousers open
01:42and let one gigantic Eggman rip over its unsuspecting fanbase.
01:48Number 9, the ultimate shortcut bundle, Battlefield 4.
01:52The joy of multiplayer first-person shooters comes from mastering their unique systems,
01:58or if you're a sicko like me, it comes from being blown up repeatedly by artillery and hell let loose.
02:03Either way, multiplayer shooters thrive on the sense of achievement that comes from hard-earned proficiency.
02:09Or, you know, you could just chuck another $50 at the publisher and unlock enough weaponry to level a small town.
02:15Such was the case with Battlefield 4's ultimate shortcut bundle,
02:20a President Gransworth of DLC that gave an undeniable advantage to those with the means and lack of scruples to pay for it.
02:28Those who purchased the bundle gained immediate access to the game's best weapons,
02:33giving them a massive head start over us mere unfortunate sons who had to slum it in the normal ranking system.
02:39However, I would say that anyone paying $50 to unlock every gun in the game probably is just losing at life anyway,
02:48but I digress. So, happy anniversary, Battlefield 4.
02:53We'd like to say that DICE learned its lesson from this, but then it made Battlefield 2042.
02:58Man, you'd think they'd have figured things out 2,038 games later.
03:03Number 8, get to work, The Sims 4.
03:07Ever since The Sims launched way back in 1998, yes, it really has been 25 years,
03:13its raison d'etre has remained the same.
03:16Players can either live vicariously through their sims,
03:19or torture the poor sods by making them go for a swim, then removing the ladder so they can't get out.
03:25Like some kind of sims jigsaw, crafting tests for an ungrateful sim populace.
03:32Oh, sorry, I literally don't know where that came from.
03:35Anyway, let's talk about the excruciatingly dull get to work DLC pack,
03:39which, unfortunately, interrupts the fantasy with the drudgery of daily labour.
03:44I am definitely not the jigsaw killer.
03:46Now, to be clear, jobs have always been a part of the sims' lives,
03:50they just occurred off-screen out of view of the player.
03:54The get to work pack pushes the sims' bread-earning activities front and centre though,
03:58and in the process makes their lives, and ours, a heck of a lot duller.
04:03Not all the jobs offered in the pack are remotely fun to engage with,
04:07and watching your sims slog their way through their tedious workday
04:11completely wrecks the idea that they're living their best lives.
04:15Basically, if you want your sims to suffer, just stick with the swimming pool, yeah?
04:24Marvel's Midnight Suns was a beautifully bizarre mash-up that, against all odds,
04:29successfully combined a wonderfully deep card battler with a persona-style social system
04:35that encouraged you to hang out with the Avengers between missions.
04:39I do have to ask what the Avengers were doing in a Midnight Suns game,
04:43but, nerd tantrum aside, this was a good title.
04:47Sadly, horrendously poor sales means we will never see its like again,
04:51which is what makes the small slice of additional content we did get so goddamn disappointing.
04:57Midnight Suns' season pass was, frankly, terrible.
05:01The original game sang because of its intricate turn-based battles,
05:05which pitted the game's expertly designed cast of heroes
05:08against a thoughtfully crafted selection of enemy combatants.
05:11The season pass, unfortunately, failed on both of these fronts.
05:15Now, the DLC featured a bevy of heavy hitters.
05:19Deadpool, Storm, Venom, and...
05:22Morbius? Wait, what are you doing here? Get out of here, you wee rascal!
05:26Regardless of Morbius, Morbin, everywhere,
05:29none of these characters were given the care they deserve,
05:32with many of them reusing abilities and animations in the game's original group of heroes.
05:38On top of this, the new vampire enemy faction were a chore to fight,
05:42especially with their irritating ability to resurrect fallen troops.
05:46All in all, Midnight Suns' DLC was a wasted opportunity
05:50that saw one of 2022's best games fizzle out of existence
05:53rather than going out in a Johnny Blaze of glory.
05:56Number 6. The Verizon Costumes. Marvel's Avengers.
06:00Ugh, Matt, why is that a thing I've had to say aloud with my mouth?
06:05Marvel's Avengers Verizon Costumes. Stop it, Gabe, and get drunk!
06:10Marvel's Avengers is arguably the most potent argument yet
06:13against the game industry's obsession with live service.
06:16What started off as a promising-looking single-player action RPG
06:21soon devolved into an MMO-like mess of repetitive missions,
06:25boring loot, and the bizarre image of Hulk choosing which rib cage to equip
06:30to increase his DPS.
06:32Hulk confused by gear system, huh?
06:35Gaming and Marvel fans turned their noses up accordingly,
06:39resulting in the game's eventual delisting,
06:42which is a shame given that some of the combat in here
06:44and the graphical fidelity on display was pretty impressive.
06:48It was just stuck in a terrible shell of a live service.
06:51As warnings against corporate greed and short-sightedness go,
06:54they don't come much clearer,
06:56which is why the ability to deck the Avengers in Verizon-emblazoned apparel
07:02is at once completely outrageous and wholly appropriate.
07:07As Verizon is currently under investigation for using toxic lead in their cables,
07:13yeah, seeing the Avengers advertise their brand is grotesquely fascinating.
07:18The world's most famous champions for justice,
07:21sponsored by a company seemingly epitomizing the worst aspects of corporate America.
07:30Speaking of poorly thought-out cash grabs,
07:33the original Katamari Damacy became a cult classic soon after its 2004 release.
07:39Creator Keita Takahashi's game about amassing random objects into a bigger and bigger ball
07:44was a weirdly attractive delight,
07:47helped by the game's charming visuals and catchy soundtrack.
07:50It was also a cutting commentary on the dangers of consumerism.
07:54The act of ceaselessly collecting items to make a bigger and bigger ball
07:59until there was nothing left to collect
08:01was Takahashi's method of rolling against the destructive nature of consumer culture.
08:05Unfortunately, its publisher did not get the message.
08:08In 2007, Bandai Namco released Beautiful Katamari on the Xbox 360.
08:13Excited by the prospects of charging customers even more money for a game they'd already paid for,
08:19Bandai Namco made the contentious decision to hide the game's true ending behind a paywall.
08:26Although Beautiful Katamari's final levels were included on the disc,
08:30to actually play them, you had to purchase an additional DLC pack.
08:39Those who booted up Dragon Age upon its release in 2009
08:42soon came across an NPC called Levi Dryden.
08:45Mr. Dryden could be found loitering around the player's camp,
08:48hoping that the hero would help him explore a haunted castle to help clear his family name.
08:53Agree to help him, though, and you'd be whisked away to a checkout screen,
08:59asking you to pay £5 the privilege of helping Levi out of his mess.
09:04Because nothing says grimdark medieval fantasy more than a random NPC joining your camp
09:09and demanding you pay actual real-world money to go on a quest.
09:14You know, it's kind of fun to imagine the conversation the player would have had with Levi offscreen.
09:19What the hell is a pound? Why would he give you five of them to solve your problem? You should be paying me!
09:25Now, Dragon Age was a real labour of love for Bioware.
09:29They spent over a year solely focusing on worldbuilding.
09:33Given that, you can't imagine the writers were too happy to see corporate-mandated DLC
09:37being shoehorned into their baby, with all the subtlety of an action figure screaming
09:42Buy me! Buy me! from a Toys R Us aisle.
09:48The first Mass Effect game is beloved for many reasons.
09:52It introduced us to one of the most evocative sci-fi galaxies ever created,
09:56and gave life to some of the most beloved party members in RPG history.
10:00Oh, Garrus. My Garrus.
10:02But for all its undoubted virtues, the original Mass Effect's combat has always felt like a bit of a first draft.
10:10Mass Effect wasn't Bioware's first attempt at real-time RPG combat, but it often feels like it is.
10:17Floaty physics, imprecise aiming, and a near-total lack of impact from your weapons
10:22means the game's many fights are occasions to be endured rather than enjoyed,
10:27which is like amplified by double when you throw in the Mako.
10:30As such, the Pinnacle Station DLC was a total misfire.
10:35Its USP was that it provided more than a dozen unique combat scenarios for buyers to indulge in.
10:40Unfortunately, due to the aforementioned issues,
10:43actually playing the DLC is an experience akin to wearing B.O. scented deodorant.
10:48It doesn't solve your problems, and it just gives you more of it.
10:55Fallout New Vegas was a great RPG, but a pretty terrible FPS.
11:01Guess which part of the equation Lonesome Road focused on.
11:04Prior to the DLC's release, New Vegas developers Obsidian had crafted a trio of excellent DLC packs to support the main game,
11:12and the hope was that Lonesome Road would see their work on the franchise end on a high note.
11:16Sadly, it wasn't a B.
11:18Lonesome Road ignored what made New Vegas so great to begin with,
11:21its stellar writing and quest design in favour of precision VATS highlighting the game's shonky combat.
11:28The DLC was a tiresome trudge through a detritus-lined canyon that bombarded the player with high-level enemies and mini-bosses galore,
11:36in what felt like a bad pastiche of the Borderlands games.
11:39Frustratingly, the final conversation with Lonesome Road's villain is classic Fallout fare,
11:45weighty, thought-provoking, and excellently written and acted.
11:49Yet it stands in such blatant contrast with the tedious three-hour-long gauntlet that precedes it,
11:54you can't help but wonder what might have been if Obsidian hadn't spent so much of the DLC's runtime playing against their strengths.
12:07As the stratospheric sales of the recently-released Marvel's Spider-Man 2 show,
12:11people love nothing more than the chance to slip into the shoes of the webbed wonder.
12:15What is it that makes Spider-Man so much fun to play as?
12:18Is it the exhilaration of web-swinging across New York?
12:21The thrill of battling his iconic rogues gallery?
12:24The relentless dad-joke-level quipping?
12:26Well, according to Activision, it's none of that.
12:29The real answer is the chance to play crappy knock-off games on Peter Parker's fictional cell phone,
12:35which they did in 2012's The Amazing Spider-Man tie-in game.
12:40For a mere price of $2.99, true believers could purchase the Oscorp Search and Destroy Pack,
12:46allowing them to experience the giddy, giddy highs of playing two poorly-made rip-offs of classic video games on Peter's Oz phone.
12:55Whether fighting waves of robots in Space Invaders clone Gwen's Hunter,
12:59or rampaging through Manhattan as a giant snake-like creature in Destroy the City,
13:04the only thing you'll be amazed by is the fact that someone from Activision genuinely believed that someone would pay for this.
13:12The Amazing Spider-Man's delisting means it's no longer possible to sample the dubious delights of the Oscorp Search and Destroy Pack,
13:19but maybe that's for the best.
13:21This DLC is one blip that should stay in the dust. Like, forever.

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