• 12 hours ago
Star Trek Strange New Worlds Episode 1 - - Star Trek Strange New Worlds 301

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Transcript
00:00♪♪♪
00:05-♪♪♪
00:10-♪♪♪
00:15-♪♪♪
00:17Orders, Captain. Shields at 50%.
00:20Captain.
00:22-♪♪♪
00:27Orders, Captain.
00:28Uhura, repeat April's last order.
00:30Retreat and rendezvous.
00:32Retreat and rendezvous with the fleet, sir.
00:34He gave coordinates.
00:35But he didn't say immediately.
00:37-♪♪♪♪
00:39All right, who's got ideas?
00:40Diversionary tactics.
00:41What do you box stand in?
00:42Vent the nacelles. Create a cloud.
00:44We need to be able to see.
00:45Jam their comms so they can't coordinate attacks.
00:47That's it. That's the one.
00:49-♪♪♪♪
00:52Dean Gorn, use light for ship-to-ship messaging.
00:54I'm modulating the deflector array to emit a spectrum.
00:57Should confuse them for a bit.
00:59-♪♪♪♪
01:02All right, now, how do we beam our people back to Enterprise?
01:04Scans indicate the Gorn ships are transport-resistant.
01:06So even if we get past the shields, we need authorization codes.
01:09No time to hack codes.
01:10Retreat and rescue.
01:11It's the best of a bunch of bad options.
01:13So how do we track this specific ship across light-years of space?
01:16Walkite.
01:17A rare element that contains subspace-gauge bosons.
01:19If we modified a homing beacon,
01:21the Gorn would see a beacon coming from a mile away.
01:23Not if it's a torpedo.
01:26We tag him with a dud.
01:28The Gorn won't know what we're up to.
01:30-♪♪♪♪♪
01:34Shields at 30%.
01:36For this to succeed, we still need to penetrate the Gorn's defensive systems.
01:39We've been hitting them with everything we've got.
01:41It doesn't do much.
01:42Our energy shields work on harmonics.
01:44If we find the right frequency, we can ram the ship.
01:47Indeed.
01:48When our shields make contact with theirs,
01:50they will create a destructive interference pattern
01:52and momentarily interrupt both frequencies.
01:55With our shields down, we'd be sitting ducks.
01:57We'd only have one shot.
01:58That's all we need.
01:59Mitchell, bring us around.
02:00Head-to-head with the Destroyer.
02:02Time to play a game of chicken.
02:17All decks, prepare for impact.
02:18Full impulse on your orders, Captain.
02:20Inertial dampeners to maximum.
02:22Everybody hold on to something.
02:25Luna?
02:27What's headed?
02:43Fire torpedoes.
02:44Fire torpedoes.
02:50Elmore, get us out of here.
02:51On it.
02:52Hang in there, guys.