• 2 months ago
Unreal Engine 5 1 0 Editor system error VCRUNTIME140

MISSING vcruntime140_1.dll

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Transcript
00:00Hello and welcome. First of all I want to apologise for the snivels. So as you may or may not know, I'm making a game called Red Bandeli.
00:09I did start to make it in version 5.10. I went to sleep, I woke up, I got some kind of book, some kind of virus, Econet, etc.
00:21Part of a Windows anyway. I went on the internet, I logged in, I downloaded it, put it in, ran the software, and I thought, there, lovely.
00:31Now it's got a runtime error, I think. No really, we actually got a runtime error. So let's zoom into it. Let's take a good close look at the system error.
00:42Now, if you download the file, it takes about 20GB to install this version, and it missed a file. I'm thinking, how can we uninstall this file if it actually truly needs it?
01:01So I'm thinking, does it actually need the actual file? It says it actually does. So I'm going to zoom out a little bit, so we can come and get a look at the actual background.
01:11So, as I said, down here are all my assets. Now, these assets are a bit kind of weird, because they're all made for the same game engine, but they don't all work with all of the game versions.
01:25I'm thinking, how does that work? I'm thinking, like, let's say you go down in my list, I can't, this is like a still shot of the actual background, just so I can zoom in and out, so I can give you a nice clear shot of it.
01:39So, as I said, it's a video to tell you what this file is all about. Now, in all honesty, you'd think if you downloaded the software and installed it, if the software itself relies on that file, you'd think it actually installed the file with the software, because it's 20GB.
01:59I'm thinking, you can't add a texture file. Of course you can, but I'm thinking, okay, just for inconvenience, I'm thinking, okay, what file is that? And where does it actually come from? So I'll copy the name and the page name into Notepad.
02:15And I'm going to copy it, I'm going to go down to the search bar. And what I'm going to do, I'm going to click on my search bar. Now, of course, you can't see this, because it's actually off the screen, but you can see this bar. Now, if you look here, you see, this is the application extension.
02:31Okay, all I've done was copy and paste the name into the search bar. Windows 10 will actually show you the actual file is here. It is actually installed, you can see, this is the location for it. So this is where you need to copy and paste it, basically, if you want to copy and paste the file.
02:49Okay, so you've got to go to C Drive, Windows, Systems 32, and put it inside the file. But we can do one slightly better. If we go to here, File Location, I can now bring it into the screen for you, so you can actually see what's going on. So let's bring it up. The file that that's looking for is that file right there.
03:11So who owns it? Well, if you hover over it, it tells you it's Microsoft C Runtime Library. Let's have another look. Let's right click on it and go to Properties. Let's have another look. Let's do Closely Inspecting. It says here, click on Details. Now, these are the details for this file right here.
03:31So what you want to do is look down here and find out where, what it's for, where it came from. So it came from the product. It came from Microsoft Visual Studio. Okay, the product version is 14. So if you download the Microsoft Visual Studio 14 and install it in the computer, so basically anything newer than that, if you install it, it will automatically install that file for you.
03:59Now, of course, if it's really, truly that easy, I'm thinking if it's only a file like that, how come the game engine doesn't install it itself? I really don't know the answer to that. I really don't. So close that.
04:17I said, this is the file that we're looking for. So it's in C Drive, System32, that's where it is. If you click here, General, this is the file, look, that's that file there. Okay. If you look down here, you see the location. Just to let you know, so you can actually see what I'm showing you, it's C Drive, Windows, System32. So if you got the file, copy and paste it into that file, and then run the engine, the engine will work. Just to let you know that.
04:47Okay. Now, of course, if you don't have the file, because that's where you got the error message. Now, I've been on the internet, and I've downloaded Visual Studio, and I've installed it. And of course, now, I have the file installed in my computer.
05:06So now, if I want to, I can run version 5.10. But the only problem with that is I've got to install 20p worth of data. I don't want to install another 20p, and then find out if anything happens to the Windows Visual Studio, the software crashes, I don't want a game engine that relies on that.
05:36So I'm thinking, okay, what I'm going to try and do, I'm going to downgrade it a little bit, maybe to number four. And I'm going to see if I can still use it and still build my game inside that engine. That's what I want to do.
05:50I think, yeah, the error message, when you get an error message with any kind of software, I'm not trying to make the software look bad, I'm really not. But I'm thinking, come on, Apple, if you know that the software itself relies on this particular file, the least you can do is leave it inside the file.
06:12So when it installs, it just installs the file. It's really that easy. It's like sharing half of software. So you've got half of software here, and the other half of software is over here in Microsoft. Now, I understand that people share assets, I kind of get it. But I think you really can't just copy and paste that down file and put it in there.
06:39I don't get it. I just don't. I just don't get the logical sense in it. I really don't. So I think, okay, so I've got to basically download two programs just to use one program. And yeah, that's kind of silly. So anyway, on real, I just want to say, if you watch the video, I'm not going to make it look bad. I'm really not. I'm thinking, I'm trying to see the logical sense in the missing file.
07:07You say, well, normally, inside Windows, you actually already, it's already installed on most systems. Yeah, I get that. But just in case someone, let's say, downloads your 20 gig worth of data and installs it, they really, truly expect it to work. Not to say, oh, by the way, you've got an error message.
07:29And I'm thinking, I don't have an error message. The Windows system has an error message. And even if the software don't put it in, because maybe they're not allowed to, Microsoft should automatically put it in the computer if it needs it. But of course, you don't actually need the file unless, of course, you're using that software. So I'm thinking, eh, yeah.
07:51Anyway, just a little review to say, if you want to fix it, download Microsoft Visual Studio, number 14, and that actually fixes the problem. Anyway, I really hope the video helped you out. So, as usual, thumbs up, thumbs down, subscribe, thumbs up, right? The choice is yours. I want to keep it that way. And thanks very much. Keep it friendly. See you soon. Bye.

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