Hi, viewers in this video I am going to show you that how you can create waterfall in Unity 3d using partical system component for the game which you are developing. So, viewers watch this video till the end.
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00:00Hi viewers, in this video I am going to show you how you can create waterfalls using particle
00:09system in Unity.
00:11So viewers watch this video till the end.
00:13My name is Sazer Manthanoli, welcome to GetInformation and Knowledge YouTube channel.
00:18Let's get started.
00:19Viewers, what you have to do is go to window and then you have to click on assistor and
00:25then you have to click on search online button.
00:30So what will happen that the assistor will open.
00:34If you can't find the Unity assistor option in Unity editor, what you have to do is go
00:41to Chrome or any other browser you like and then what you have to do is in the search
00:51box type UnityAssetStore, ok.
00:59Then you have to search for it.
01:00Then you will find the hyperlink name https://assistor.unity.com and the hypertext for it will be UnityAssetStore.
01:15The best assets for game making, what you have to do is double click on the hypertext
01:22for the hyperlink which is https://assistor.unity.com.
01:35Then viewers you can see that the assistor has been opened.
01:41In the search box you have to type complete project and then search for it.
01:46After that you have to find the project named 3D Beginner Complete Project.
01:52You have to then click on it and then you have to click on open in Unity button.
01:59After that a popup will appear on which you will be able to see a button on which the
02:05text will be shown up Open Unity Editor.
02:09What you have to do is simply click on this button.
02:12After that you have to download this package.
02:15I have already downloaded it that's why this button is shown up which is for free download.
02:22After downloading this package what you have to do is click on the import button.
02:27After importing the package in Unity Editor what you have to do is open the main scene
02:35of this project.
02:37After opening the main scene of this project you will see like this interface.
02:43What you have to do is then search for a GameObject in Hierarchy named Bathroom.
02:52You can see the GameObject named Bathroom.
02:57I will click on it and then I will remove this text from the Hierarchy search box and
03:03then what I will do is expand the VFX GameObject.
03:09Then you have to click on the Rising Steam GameObject and then what you have to do is
03:16move the Rising Steam GameObject in the upward direction.
03:23The Particle System component is already added to the Rising Steam GameObject that is why
03:32this view is shown up.
03:37You can see that this is basically Steam and we will convert this Steam into a GameObject
03:50which will look like Waterfall Particle System.
03:55So first what you have to do is rotate the Particle System so that the direction of falling
04:05is in the downward direction.
04:08Then what you can do is change the size of the particle.
04:16So what I will do is increase the start size.
04:21You can adjust the size according to your needs.
04:26Then reverse what you have to do is click on the Level GameObject and then you have
04:31to go to Prefab and then you have to unpack completely.
04:37Now what I will do is delete the child GameObjects of VFX except the Rising Steam GameObject.
04:51Then reverse what you have to do is unchart the VFX GameObject from Level.
05:05So for that what I will do is drag the VFX GameObject and then drop it here.
05:12Now it's not the child of Level GameObject.
05:20Then what you have to do is simply drag the VFX GameObject and then drop it in the Project
05:29Assets folder.
05:30Then I will click on it and then I will click on Assets and then I will click on Export
05:37Package.
05:40Now reverse what I will do is click on the VFX Prefab and then I will click on the Export
05:50Button.
05:53After that you can export it anywhere you want.
05:56I will export it in the Desktop and name the file as Waterfall and then I will click on
06:05the Save button.
06:07Now you can see viewers that the Prefab has been successfully saved in the Desktop of
06:15my PC.
06:17Now what I will do is create a new project.
06:21After creating the new project what I will do is drag the Waterfall Package and import
06:31it into this project.
06:38You can see this is the Waterfall Package which I created.
06:43I will drag and drop it in the Assets folder and I will import it in this project.
06:50Now viewers what I will do is drag and drop the Prefab named VFX in the scene.
06:59You can see that the Waterfall Particle System is clearly visible and like this you can also
07:11create a Waterfall Particle System in Unity3D.
07:15Viewers hope so you like my this video.
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