Sumerian Six Extended Gameplay Release Date Trailer

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Sumerian Six
Transcript
00:00In the real-time tactical stealth adventure, Sumerian VI, you'll lead an unlikely team of scientists-turned-commandos, trapped behind enemy lines.
00:11Your mission? Fight Nazis, uncover arcane mysteries, and wield experimental technology!
00:21This is Geisthof, a mystical substance with the power to win the war.
00:26Nazi General Hans Kammler has it, and has plans to use it.
00:32You must take command of the Enigma Squad, a top-secret group of the world's greatest minds, and stop the Third Reich before it's too late!
00:43Because this is a stealth strategy game, you'll be tasked with eliminating enemies and completing objectives without raising an alarm.
00:51At first, the odds seem stacked against you, but by utilizing the unique skills of the Enigma Squad, you can conquer any challenge.
01:01Find holes in the Nazi defenses, exploit them, and deal with anyone standing in your way.
01:08Of course, planning is everything. Observe enemy patrols, study their field of view, determine how conspicuous an action will be.
01:21Mistakes are unavoidable, but determination, adaptability, and generous auto-saves will allow you to overcome any scenario.
01:32And with the Enigma Squad, you have a whole host of strange and powerful skills at your disposal.
01:39Kammler's favorite guinea pig, Wojtek, has been subjected to many cruel experiments, and now he wants revenge!
01:49Leaving a trail of destruction in his wake, his trusty submachine gun can give him hell.
01:56But it's Wojtek's werebear form that can cause the most chaos.
02:01Mauling his way to victory, he can turn even a heavily armored Panzer Wolf to pulp.
02:07And that is how you deal with Nazis.
02:10It has its uses.
02:12You just can't stand that Father sent me on the mission and not you.
02:15You ought to talk to someone about your daddy issues, Iz.
02:17The rivalry between Sid and Izzy is strong, but when Nazis need killing, they'll gladly team up to get the job done.
02:25Sid can dazzle enemies with flash bombs, or hitch a ride on an enemy guard or two.
02:30No way out of this.
02:33Izzy can create light illusions that lure enemies to their doom, or become a wallflower and turn invisible.
02:41But her most impressive ability is the Place Swap.
02:44She can use this to access hard-to-reach areas, move enemies to where they can be eliminated out of sight, or to help out a friend.
02:56I apologize, it slipped.
02:59I was wrong. You only care about your mission.
03:02Isabella.
03:03No, no, no. No time for chit-chat.
03:05I'm sorry, I'm sorry.
03:08Isabella.
03:09No, no, no. No time for chit-chat, Father.
03:11When Izzy and Sid aren't fighting Nazis, they're fighting their father.
03:16Alistair. A hard, no-nonsense guy who has only one concern.
03:21Completing the mission.
03:23He can unleash Chain Lightning, which can jump between nearby enemies with shocking effect.
03:29And his trusty launch pad will fling unsuspecting enemies out of sight.
03:34Or into other enemies. Or into fuel barrels for an explosive end.
03:40Works like a charm.
03:43Siegfried is a mentalist. His insights into the human mind make him a master of illusions.
03:50He can create a Zone of Invisibility, which grants safe passage to his allies, or allows them to take down enemies without being seen.
03:59Siegfried can also enter a meditative state, leaving his physical body and projecting it to affect the minds of his enemies.
04:09His Soul Bolt crossbow can be fired across great distances, and the bolt can always be retrieved and used again.
04:18And finally, there's Rosa. A brilliant chemist with a score to settle with the man who stole her research into Geisthof.
04:26She can throw stink bombs that cause enemies to scatter, use acid to make bodies disappear into thin air,
04:34or pump enemies full of chemicals, keeping them continuously dazed.
04:40She can even turn a guard into a walking explosive.
04:44What a blast.
04:47The Enigma Squad are experts in the lab and on the battlefield, but the Nazi war machine is powerful and vast.
04:54Panzerwurfs can take a severe beating before they finally fall.
05:00Disruptors disable your team's powers.
05:04Even the lowly foot soldier can end your mission quickly if not accounted for.
05:09With seemingly endless resources at his disposal, Condor will stop at nothing to put you six feet under.
05:17Thankfully, the Action Planner can help.
05:19Stop time, manage your squad, unleash devastating attacks, and execute the perfect run.
05:26As you complete missions, the Enigma Squad will grow stronger.
05:31Characters gradually gain experience as they eliminate enemies and complete objectives.
05:36Discovering secret technology hidden in the world will give your squad huge performance boosts,
05:42making them more effective on the battlefield.
05:45And since skill upgrades are permanent, try revisiting earlier missions and test out new approaches that weren't possible before.
05:53The more you play, the more powerful your squad becomes, striking fear into the black hearts of the Third Reich.
06:01Only you can stop Condor from unleashing the full potential of Geisthof.
06:06Take command of the Enigma Squad, stop the war, and save the world.
06:12Enigma Squad. Stop the war and save the world when Sumerian VI releases this summer.