• vor 2 Monaten
Fans von Vampire: The Masquerade: Bloodlines warten seit unzähligen Jahren auf einen vollwertigen Nachfolger. Dieser sollte eigentlich noch 2024 erscheinen, doch jetzt machen die Entwickler The Chinese Room klar Schiff: Nein, erst 2025 wird Bloodlines 2 erscheinen.

Die erneute Verschiebung begründet das Team mit dem eigenen hohen Qualitätsanspruch. Man wolle ein »High-Quality RPG« veröffentlichen und dazu benötige man noch etwas mehr Zeit. Zeit, die man damit füllen möchte, den bald blutleeren Fans weitere Charaktere aus dem Rollenspiel vorzustellen. Ob das reicht, um das Warten bis 2025 erträglich zu machen?

Mehr zu den Hintergründen der Verschiebung erfahrt ihr hier .
Transkript
00:00Hi everyone, I'm Alex Skidmore, Creative Director of Vampire the Masquerade Bloodlines 2 at the Chinese Room.
00:06Today we would like to update you on the progress of making Vampire the Masquerade Bloodlines 2
00:11and give you some insights into the process of making the game.
00:14As you can see from our dev diaries in the spring,
00:17we've been focusing on the gameplay of the clans,
00:20making sure that the clans are well-equipped for the game.
00:24As you can see from our dev diaries in the spring,
00:26we've been focusing on the gameplay of the clans,
00:29making sure each feels unique.
00:31We've also been iterating on the narrative so that you feel like the star of the story
00:35and can really enjoy the politics of being a member of part of Seattle's court.
00:40In our June dev diaries, the team showed some of the things they've been working on,
00:44showcasing some of the creepier environments and also a sneak peek of Seattle.
00:50Right now I'm focusing on reviewing the quests as we get them to final,
00:53as well as the gameplay between the quests when you're exploring Seattle.
00:57The game overall is in a late production phase where we're mainly focused on iterating and polishing,
01:02making sure everything looks good and plays as we intend throughout the game.
01:08Good evening, I'm Matthias Lilja, Deputy CEO of Paradox Interactive.
01:14Earlier this year, Paradox reaffirmed its commitments to delivering quality games.
01:18That's especially true for Bloodlines 2.
01:20It's an important game to Paradox Interactive and to World of Darkness.
01:25This means we have to deliver a high quality product.
01:29We have learned a lot during the past year and that is why we're putting our words into action.
01:35Jointly with Chinese Room, we have decided to extend development.
01:39This decision gives Chinese Room extra time to spend on the game
01:43to deliver the best Bloodlines 2 they can.
01:45The game is in a good place right now,
01:47and Paradox and Chinese Room have decided to prioritize polish over release date.
01:54Our team at the Chinese Room will make the most of the time to polish and ensure quality,
01:58while several of the team members will be ready earlier,
02:01allowing them to work on things we might not have had time for but are really passionate about.
02:06For example, we can now add more endings to the game,
02:09allowing it to be a more personal story.
02:12The additional time also allows us to address feedback from our playtests in our user research lab,
02:17and also to address the feedback we've been getting from all of you,
02:20in response to our dev diaries and videos.
02:24We remain committed to delivering an exciting game to Vampire fans old and new.
02:29This commitment is reflected in the history of this development.
02:33The game is scheduled for release the first half of 2025.
02:36World of Darkness and Chinese Room will continue to engage with fans of Bloodlines 2,
02:40listening to feedback, sharing updates, and showcasing the games in various forms.
02:47We'll go into everything from our Vampire take on Seattle,
02:50social feeding, the different factions in the city,
02:53and the different characters you will meet on your journey through the game.
02:57Until then, thank you and good night.
03:06World of Darkness and Chinese Room

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