Jaws is the rare NES game that feels like it still utilizes the type of abstract game design theory that ended with the Atari 2600. A short, very limited, very narrow-scope set of repetitive tasks that combines a couple different gameplay types loosely tied to the game’s theme. In the case of Jaws, the object of the game is to build up your attack power to be strong enough to overcome the humongous and initially ultra-spongy life bar of Jaws. You have an overhead map that has two ports. You have to sail back and forth between them
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Gaming