A trailer for SteamWorld Heist II
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GamingTranscript
00:00Ahoy! Kyle T. Johnson here and I'm the narrator for SteamWorld Heist 2. Today we're going to
00:16check out the watery world that sets the stage for Heist 2 and take a look at the overworld
00:21gameplay. But first, let's talk about the story. Steam-powered robots need water to work. In an
00:31outer space, it's in short supply. There is one exception, the Great Oceanic Shard, a slice of
00:38the shattered earth that orbits the planet's exposed core. However, something seems to be
00:43poisoning the Shard's sea, making it corrosive to those that rely on it. In response, the Royal Navy
00:50has enforced strict control over the resource, raising tensions to a boiling point. Not that
00:59any of this really bothers Captain Quincy Leeway, a bot who lives in the long shadow of his mother,
01:05the Great Krakenbane. He's more concerned with his confiscated submarine, and he's just heard
01:12a rumor about where it might be docked. As the leader of his crew, Quincy is a character you'll
01:19be controlling in between missions. He'll visit the fine establishments of the Shard, recruiting
01:25new team members and purchasing upgrades, weapons, and items for your crew. However, due to his
01:32missing arm, Quincy can't lend a hand. Come on, did Beglarb write this? Quincy can't assist during
01:41missions, and will have to leave it to his starting crewmates, the adoring Daisy who thinks the world
01:46of her captain, and Wesley, a gentlebot who wants nothing more than to die an honorable death in
01:52combat. Life goals are important, I suppose. We've revamped the way you pick missions in SteamWorld
02:03Heist 2. This time, the world around you is a great mystery, and you'll need to clear the fog
02:07in order to discover new locations, missions, and secrets. But you're far from alone in sailing the
02:14Great Sea. The power-hungry Royal Navy patrols the waters of East and West Caribbea, and they
02:19will attack on sight, so bravely running away might be your best bet. If you get past the
02:27patrols, you'll eventually run into the Great Wall, which separates sunny Caribbea from the
02:32bolt-chilling Arctica. Getting to the other side of the barrier will be no small feat,
02:37since the Royal Navy has armed it to the teeth. And then some. Should you somehow cross the wall,
02:44good news! You're now in Rattler territory, where you're apt to get a cold welcome from this
02:49boneheaded faction. And beyond that, who knows? The ocean is vast, full of buried secrets. Some
02:58of them perhaps best left in the deep. If you're looking to better acquaint yourself with the
03:08afterlife, an alternative to running away from patrolling ships may be to face them head-on.
03:13Just line up your shots and let your submarine's weapons deal damage to your foes. Your enemies
03:19will do the same, so careful maneuvering will be key to your survival. Not to mention your
03:24enemy's arsenal of underwater mines, missile silos, and mighty flagships. Should your ship
03:30get wrecked, don't worry, you'll respawn at the latest bar you've visited. As you uncover more
03:38of the Great Oceanic Shard, you'll unlock new equipment for your submarine. Attach machine
03:44guns, lasers, and rockets to make short work of any marauding menace. Gain a speed boost that lets
03:50you discover new areas, and maybe even find an upgrade that lets your busted submarine duck back
03:58under the waves. The Great Sea Shard is filled to the brim with secrets, missions, and stories
04:10for you to uncover. So grab your map, set course, and prepare for a heck of a heist in SteamWorld
04:17Heist 2. Check out our last feature video where we dove into the gameplay of SteamWorld Heist 2.