• 5 months ago
Introducing the new starboard "Mission Module Bay" interior for dP's USS Phobos starship. This episode includes general expository about the building and design process.
Transcript
00:00Hello, DP community, and welcome to the final phase of Innerspace 2.
00:08As announced recently on the community board, the grander scope of the sequel series has
00:14made it more difficult for me to wrap all the work in a single episode.
00:19Instead, Part 3 will be segmented into much shorter A, B, C, and D presentations.
00:29The upper deck spaces are unfolding first on the Patreon site.
00:34For the YouTube community, I'm happy to introduce you to the new bay interiors, and
00:40today's Part 3A is really the simplest space to explore.
00:54The starboard section is now home to the Mission Module Bay, or MMB.
01:00It is literally a bay designed to accept Starfleet modules, which are fabricated for mission-specific
01:08applications.
01:12These modules can be nothing more than large containers, safe for transporting grains,
01:18supplies, even Tribbles.
01:23More elaborate modules can function as self-contained facilities, like a crisis medical bay, marine
01:30barracks, parts fabrication, or even extreme environment chambers for sustaining alien
01:36species and aquatic life.
01:42Not surprisingly, the MMB interior is itself relatively simple.
01:47The focal space is really the interior of whatever module is in use here.
01:53I think the floor is key.
01:56Midway in development, I made the decision to lower the bay interiors, because my original
02:02plans had nearly a meter of dead space along the ventral hull.
02:08When we're trying to design around three decks that are already on the small side,
02:12this is stupidly wasteful in model building.
02:16Lowering the bays a bit was the right thing to do, but it turned out to be a critical
02:20change that cost me several hours of work.
02:24You see, I foolishly forgot that the saucer is concave several meters in.
02:30My original angular bay design was no longer compatible with the saucer's profile.
02:36This is the reason the bay floors are contoured.
02:39There's another reason the floor is important.
02:42My original conception of this space had some kind of interface jack on the far wall.
02:48The module would plug into this jack naturally when it was inserted and seated correctly.
02:54However, a more elegant design narrative emerged accidentally when I was searching for an image
03:01to texture the floor.
03:03The creative Google gods must have intervened here, because one image I found included a
03:09series of hexagonal wells along the perimeters.
03:14Of course, maglock pins.
03:17The module plugs into these for power, communication, and life support.
03:22Not only that, but the maglock pins help secure the module to the floor.
03:27If any of you would like to design and build your own mission module, contact Delimited
03:32Productions and I can supply you with an empty shell as a shape and size template.
03:38The DP community includes plenty of skilled artists, designers, and builders.
03:44Wouldn't it be cool to feature some fan-contributed modules in future animations?
03:49I just don't see myself having enough time to work on more interiors this year,
03:54but that needn't stop any of you.
03:57See you again for part 3B, where we jump over to the port side bay.
04:01Until next time, this is Antimatter.

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