Left 4 Dead 2: How to Make a Custom Sound Addon and Upload to Steam Workshop (Updated)

  • last year
READ DESCRIPTION FOR USEFUL INFORMATION

addoninfo file template: https://drive.google.com/open?id=1qeI2u86Tfj9tKsSr1PtIlmzqmL65ueyL

Link to download Audacity: https://www.audacityteam.org/download/

Link to download GCFScape (download version 1.3.1 if you are a non-Windows user, and if 1.8.6 won't run for you): https://web.archive.org/web/20191003064603/http://www.nemesis.thewavelength.net/index.php?p=26

Individual Microsoft Visual C++ Package and Microsoft .NET Framework Links:

Microsoft Visual C++ 2010 Redistributable Packages

|---86 Bit Package---| (32-bit Operating System)
https://web.archive.org/web/20190707185506/https://www.microsoft.com/en-ca/download/details.aspx?id=8328

|---64 Bit Package---| (64-bit Operating System)
https://web.archive.org/web/20191109093216/http://www.microsoft.com/en-ca/download/details.aspx?id=13523

Microsoft .NET Installers:

|---Microsoft .NET Framework/Core (Non-Windows)---| (ver. 4.8 Windows Users, ver. 2.2 Non-Windows Users)
https://web.archive.org/web/20190827033838/https://dotnet.microsoft.com/download

0:00 Setting Up for Addon Creation
2:51 Replacing Custom Sound with Base One in Audacity
7:29 addoninfo.txt Explanation
8:45 addonimage.jpg Explanation
10:48 GCFScape Explanation
13:35 Console Command Info for Easier Addon Previewing
14:48 Testing Addon In-Game
15:54 Uploading Addon to Workshop
18:23 Previewing Addon in Workshop
18:42 Showing How to Update Addon

For anyone struggling with this Custom Sound Tutorial video and who thinks they might find it easier to follow a text version of this tutorial, here is a link to a text-only Custom Sound Tutorial that I made last year: https://steamcommunity.com/sharedfiles/filedetails/?id=2808774949

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