When Disneyland opened in 1955, it set a template for the idea of what a theme park is meant to be. It wasn’t simply a collection of attractions within a border. These rides -- along with restaurants, gift shops, and everything else -- were designed to fit together in small groups, creating different lands. Nearly 70 years later, this concept is still largely in use today.
But today, something is a bit different. Super Nintendo World at Universal Studios Hollywood, follows in a long line of theme park areas that don’t simply bring together similar ideas. Instead, they focus on a single intellectual property in order to try and bring it to life on a grand scale. From the Wizarding World of Harry Potter to Star Wars: Galaxy’s Edge, every new theme park land for the last several years has been like this, and, with this, it seems like the classic theme park land may be dead.
But today, something is a bit different. Super Nintendo World at Universal Studios Hollywood, follows in a long line of theme park areas that don’t simply bring together similar ideas. Instead, they focus on a single intellectual property in order to try and bring it to life on a grand scale. From the Wizarding World of Harry Potter to Star Wars: Galaxy’s Edge, every new theme park land for the last several years has been like this, and, with this, it seems like the classic theme park land may be dead.
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