Persona 4 Arena Ultimax 2.5 - Junpei - Challenge Mode
Persona 4 Arena Ultimax 2.5
Challenge Mode
Character: Junpei Iori
Tips:
*09
- Hit Yu with bat attacks until you score 10 baseball points in order to clear the challenge.
*18
- Make the j.B hit Yu while he is under Junpei.
- Try to do both jumps as neutral jumps (at last the second one)
*20
- To make 214A cancelable, you must get a clean hit. To get a clean hit, cancel the 3rd hit from the autocombo in the moment it touches Yu.
*21
- Hold forward during OMC to make Junpei automatically run forward after the OMC. Doing this, you will be able to do the combo more easily.
*22
- To make BD ~ A cancelable, you must get a clean hit. To get a clean hit, cancel 2C in the moment it touches Yu and quickly hit any button for the follow-up. You will get the clean hit if you do everything fast enough.
- You still need to run after 236CD.
*23
- You have to delay almost every move before the last jump in order to make the combo connect properly. Delay the moves as much as you can.
- Combo:
2D,
jump forward immediately,
delay, j.B,
5B, delay, 2B,
j.B, delay, 2A,
5B, delay, 2B,
finish the combo.
*24
- BD ~ A requires a clean hit, just do like mission 22 (do it fast) and you will get it.
- 214A also requires a clean hit. For this one wait Yu fall just a bit, making the move hit while he is still high in the air.
- The second 5C also requires a clean hit. This one occurs almost automatically. Just don't delay the cancel.
- After the third 5C, I canceled into the Hop (2AC) and delayed j.B to make it do a clean hit.
- In the first hop, I also delayed 236B to make it a clean hit. The clean hit happens when Yu is hit while he is right above Junpei's head.
- You also have to delay the last 5B a bit. You must hit Yu when he is at the height of Junpei's head to score a clean hit.
- Like the previous j.B, delay the move after the hop, to get another clean hit.
- For 236A, wait at the exact moment that Junpei touches the ground to do the move and score another clean hit (this one is not required in the mission).
- The first super always scores a clean hit as long as you do the follow-up fast enough after canceling the last hit from 236A.
- You need some precision after the first super, in order to link into the second one.
*25
- Combo: 2D, 236236B ~ B (clean hit), 2AB, OMB, 236236C ~ A, 214C, 214214C ~ A
*27
- Input the last 2 commands as '214B, 214CD' to an easier execution to cancel 214B into 214214CD.
*28
- You have to dash right after Shadow Frenzy's super freeze or the last 236B will miss. Pushing Yu a bit to the right before starting the challenge also may work without the dash.
*29
- You have to dash between j.B and 5A, or 2C will miss.
- To make BD ~ A hit in clean hit, just do like mission 22. Cancel 5C into BD ~ A as fast as possible.
*30
- Combo: (corner) (corner) 2D, 236B (clean hit recommended) ~ [6], Shadow Frenzy, 236B, 236A, 236AB, 236A (clean hit), 236B, 236AB, 236A (clean hit), 236B, 236AB, 236A
Challenge Mode
Character: Junpei Iori
Tips:
*09
- Hit Yu with bat attacks until you score 10 baseball points in order to clear the challenge.
*18
- Make the j.B hit Yu while he is under Junpei.
- Try to do both jumps as neutral jumps (at last the second one)
*20
- To make 214A cancelable, you must get a clean hit. To get a clean hit, cancel the 3rd hit from the autocombo in the moment it touches Yu.
*21
- Hold forward during OMC to make Junpei automatically run forward after the OMC. Doing this, you will be able to do the combo more easily.
*22
- To make BD ~ A cancelable, you must get a clean hit. To get a clean hit, cancel 2C in the moment it touches Yu and quickly hit any button for the follow-up. You will get the clean hit if you do everything fast enough.
- You still need to run after 236CD.
*23
- You have to delay almost every move before the last jump in order to make the combo connect properly. Delay the moves as much as you can.
- Combo:
2D,
jump forward immediately,
delay, j.B,
5B, delay, 2B,
j.B, delay, 2A,
5B, delay, 2B,
finish the combo.
*24
- BD ~ A requires a clean hit, just do like mission 22 (do it fast) and you will get it.
- 214A also requires a clean hit. For this one wait Yu fall just a bit, making the move hit while he is still high in the air.
- The second 5C also requires a clean hit. This one occurs almost automatically. Just don't delay the cancel.
- After the third 5C, I canceled into the Hop (2AC) and delayed j.B to make it do a clean hit.
- In the first hop, I also delayed 236B to make it a clean hit. The clean hit happens when Yu is hit while he is right above Junpei's head.
- You also have to delay the last 5B a bit. You must hit Yu when he is at the height of Junpei's head to score a clean hit.
- Like the previous j.B, delay the move after the hop, to get another clean hit.
- For 236A, wait at the exact moment that Junpei touches the ground to do the move and score another clean hit (this one is not required in the mission).
- The first super always scores a clean hit as long as you do the follow-up fast enough after canceling the last hit from 236A.
- You need some precision after the first super, in order to link into the second one.
*25
- Combo: 2D, 236236B ~ B (clean hit), 2AB, OMB, 236236C ~ A, 214C, 214214C ~ A
*27
- Input the last 2 commands as '214B, 214CD' to an easier execution to cancel 214B into 214214CD.
*28
- You have to dash right after Shadow Frenzy's super freeze or the last 236B will miss. Pushing Yu a bit to the right before starting the challenge also may work without the dash.
*29
- You have to dash between j.B and 5A, or 2C will miss.
- To make BD ~ A hit in clean hit, just do like mission 22. Cancel 5C into BD ~ A as fast as possible.
*30
- Combo: (corner) (corner) 2D, 236B (clean hit recommended) ~ [6], Shadow Frenzy, 236B, 236A, 236AB, 236A (clean hit), 236B, 236AB, 236A (clean hit), 236B, 236AB, 236A