Persona 4 Arena Ultimax 2.5 - Marie - Challenge Mode
Persona 4 Arena Ultimax 2.5
Challenge Mode
Character: Marie
Timestamps:
Challenge 01: 00:00
Challenge 02: 00:06
Challenge 03: 00:09
Challenge 04: 00:12
Challenge 05: 00:17
Challenge 06: 00:24
Challenge 07: 00:27
Challenge 08: 00:31
Challenge 09: 00:36
Challenge 10: 00:45
Challenge 11: 01:10
Challenge 12: 01:16
Challenge 13: 01:20
Challenge 14: 01:25
Challenge 15: 01:29
Challenge 16: 01:35
Challenge 17: 01:41
Challenge 18: 01:45
Challenge 19: 01:51
Challenge 20: 02:00
Challenge 21: 02:10
Challenge 22: 02:19
Challenge 23: 02:31
Challenge 24: 02:40
Challenge 25 Training Mode: 02:52
Challenge 25: 03:11
Challenge 25 Demo: 03:30
Tips:
*17
- While doing '5BB', delay the second B.
*19
- While doing '5BB', delay the second B just a bit.
- Don't start the combo while Yu is too high.
*21
- While doing '5BB', delay the second B just a bit.
*22
- Get all 17 hits during the AOA.
- Jump immediately after the launcher.
- Delay the first j.B.
- Delay j. 236AB as much as you can.
*24
- After 'AOA ~ D ~ dash cancel', delay 2AB a bit.
- The part '214A ~ C' needs to be done fast.
- The jump forward after '214A ~ C' must be done (almost) instantly.
- If you do j.2B too low, you won't be able to do j.B. But doing it too high is not good either.
- The j.B must hit as close as possible from the ground.
- While doing '5BB', delay the second B.
*25
Combo: 214C, 214C, 236B (2 hits), 236236C, OMB, 236236A, 2AB, 236A (2 hits), 236236C ~ [A]
Combo from the demo (not tested): 2B, 5B, 5C, 2AB, 236A, 236236B, OMB, 2AB, 214A ~ C, j.B, j.C, jump cancel, j.B, j.C, 236AB (1 hit), 236236C ~ [A]
Challenge Mode
Character: Marie
Timestamps:
Challenge 01: 00:00
Challenge 02: 00:06
Challenge 03: 00:09
Challenge 04: 00:12
Challenge 05: 00:17
Challenge 06: 00:24
Challenge 07: 00:27
Challenge 08: 00:31
Challenge 09: 00:36
Challenge 10: 00:45
Challenge 11: 01:10
Challenge 12: 01:16
Challenge 13: 01:20
Challenge 14: 01:25
Challenge 15: 01:29
Challenge 16: 01:35
Challenge 17: 01:41
Challenge 18: 01:45
Challenge 19: 01:51
Challenge 20: 02:00
Challenge 21: 02:10
Challenge 22: 02:19
Challenge 23: 02:31
Challenge 24: 02:40
Challenge 25 Training Mode: 02:52
Challenge 25: 03:11
Challenge 25 Demo: 03:30
Tips:
*17
- While doing '5BB', delay the second B.
*19
- While doing '5BB', delay the second B just a bit.
- Don't start the combo while Yu is too high.
*21
- While doing '5BB', delay the second B just a bit.
*22
- Get all 17 hits during the AOA.
- Jump immediately after the launcher.
- Delay the first j.B.
- Delay j. 236AB as much as you can.
*24
- After 'AOA ~ D ~ dash cancel', delay 2AB a bit.
- The part '214A ~ C' needs to be done fast.
- The jump forward after '214A ~ C' must be done (almost) instantly.
- If you do j.2B too low, you won't be able to do j.B. But doing it too high is not good either.
- The j.B must hit as close as possible from the ground.
- While doing '5BB', delay the second B.
*25
Combo: 214C, 214C, 236B (2 hits), 236236C, OMB, 236236A, 2AB, 236A (2 hits), 236236C ~ [A]
Combo from the demo (not tested): 2B, 5B, 5C, 2AB, 236A, 236236B, OMB, 2AB, 214A ~ C, j.B, j.C, jump cancel, j.B, j.C, 236AB (1 hit), 236236C ~ [A]