Super Spike V'Ball (Nes) Longplay
Gameplay (longplay, playthrough, walkthrough) of Super Spike V'Ball, Nintendo Entertainment System (Nes) version.
Super Spike V'Ball, also know simply as V'Ball, is a 1988 beach volleyball sports game released for the arcades by Technōs Japan Corporation. The arcade version know as U.S. Championship V'Ball was distributed in North America by Taito. A Nintendo Entertainment System version was published by Nintendo, in North America and the PAL region, under the title of Super Spike V'Ball.
The NES version features several key differences from the arcade game. In the NES version the player can now select their teams. The available pairs in the single player mode are: George and Murphy, the default well-balanced team; Al and John, powerful, but slow players with poor defensive skills; Billy and Jimmy (the heroes of the Double Dragon series), defensive players with poor spiking power; and Ed and Michael, fast players with average hitting power. The NES game features a tournament mode against the CPU that can be played alone or with another player, and a competitive mode that allows up to four players.
There are several differences between the Japanese Famicom version (U.S. Championship V'Ball) and the western NES version (Super Spike V'Ball). The Famicom version features a single tournament mode which consists of five American Circuit matches (Daytona Beach, New York City, Chicago, Las Vegas and Los Angeles) three World Cup matches in Hawaii (of random nationalities) and two additional matches against the U.S. Navy and a Russian team in that order. The player can adjust the difficulty setting in the option menu in the Famicom version. Additionally, the characters of George and Ed had their partners switched in the Famicom version, with George being partnered with Michael as in the arcade version, while Ed is partnered with Murphy.
In the NES version, there are three different tournament modes: Exercise, the American Circuit and the World Cup. The Exercise Mode is just a match against the first team in a crowd-less court set to an easy difficulty. The American Circuit simply consists of the first five teams featured in the Famicom version's tournament mode set to an average difficulty. The World Cup mode consists of seven teams in the following order: Japan, Italy, Australia, Mexico, Brazil, the Navy and USSR, all set to a hard difficulty. The background for the Russian stage was also redrawn to make it look less hostile with the omission of the tanks in the Famicom version. There is no difficulty setting in the option menu since the three different tournament modes serve as difficulty settings themselves.
#SuperSpikeVBall #Longplays #BragaGamming
Super Spike V'Ball, also know simply as V'Ball, is a 1988 beach volleyball sports game released for the arcades by Technōs Japan Corporation. The arcade version know as U.S. Championship V'Ball was distributed in North America by Taito. A Nintendo Entertainment System version was published by Nintendo, in North America and the PAL region, under the title of Super Spike V'Ball.
The NES version features several key differences from the arcade game. In the NES version the player can now select their teams. The available pairs in the single player mode are: George and Murphy, the default well-balanced team; Al and John, powerful, but slow players with poor defensive skills; Billy and Jimmy (the heroes of the Double Dragon series), defensive players with poor spiking power; and Ed and Michael, fast players with average hitting power. The NES game features a tournament mode against the CPU that can be played alone or with another player, and a competitive mode that allows up to four players.
There are several differences between the Japanese Famicom version (U.S. Championship V'Ball) and the western NES version (Super Spike V'Ball). The Famicom version features a single tournament mode which consists of five American Circuit matches (Daytona Beach, New York City, Chicago, Las Vegas and Los Angeles) three World Cup matches in Hawaii (of random nationalities) and two additional matches against the U.S. Navy and a Russian team in that order. The player can adjust the difficulty setting in the option menu in the Famicom version. Additionally, the characters of George and Ed had their partners switched in the Famicom version, with George being partnered with Michael as in the arcade version, while Ed is partnered with Murphy.
In the NES version, there are three different tournament modes: Exercise, the American Circuit and the World Cup. The Exercise Mode is just a match against the first team in a crowd-less court set to an easy difficulty. The American Circuit simply consists of the first five teams featured in the Famicom version's tournament mode set to an average difficulty. The World Cup mode consists of seven teams in the following order: Japan, Italy, Australia, Mexico, Brazil, the Navy and USSR, all set to a hard difficulty. The background for the Russian stage was also redrawn to make it look less hostile with the omission of the tanks in the Famicom version. There is no difficulty setting in the option menu since the three different tournament modes serve as difficulty settings themselves.
#SuperSpikeVBall #Longplays #BragaGamming