• 3 years ago
In LifeAfter, the world has been devastated by a virus and, you guessed it, zombies roam the land. Don't stop reading just yet though. LifeAfter is more than just a knockoff of other mobile survival games floating around. Sure, the story is unimaginative - after being rescued and taken to Hope 101, you are commissioned with setting up camp in the Development Zone. You will start by building what can barely be considered a shack. From there, you will gather a few resources to craft your basic tools, but you will have to head out into the wilderness to gather and scavenge the supplies you need to gain a foothold for your new home. LifeAfter offers up both PVE and PVE zones to do your gathering, so the choice is yours on whether you want to play nice or not (or alone for that matter).

As expected, you will have to deal with the infected during your expeditions, but it doesn't stop there. During the day you will rarely encounter infected, but you still have to deal with wildlife, weather, and starvation, not to mention other players in the PVP zones. At night, the infected come out in full force, so you either need to be prepared or find a safe haven. In the event you do die, some of your belonging will be dropped, though generally, it isn't enough to warrant a trek back to your grave unless you just can't bear to lose a few resources. There are plenty of NPCs to get quests from while out and about, and while some of these advance the story, many are just quick and easy ways to get bonus resources. Once you have filled up your backpack you will make your way back to an extraction point and head back to your manor.

As I stated in the beginning, increased phone specs have allowed developers to up the ante in their mobile offerings, and this is one area that NetEase has cleared, if not raised, the bar with LifeAfter. Graphically, the game is beautiful. If I didn't know better, I would think the game was created for consoles or PC and ported over to mobile. The game utilizes the power of newer phones and goes with a realistic look over a retro or cartoonish style. For those with older phones, there are plenty of options to reduce the graphics and CPU workload to ensure a smooth gaming experience. I was able to try the game out on some older devices (3 or 4 years old), and even at the lower settings, the visuals were still pretty good. On the downside, be prepared to watch your battery percentage drop fairly quickly.

NetEase has done a great job with the UI as well. Screen location, size, and transparency can be set on each UI element. There are even three save slots so you can set your controls to match different tasks such as hunting or base building. This is top notch for mobile games, and many PC and console devs could learn a thing or two from the UI team that worked on LifeAfter.