War Robots Test Server [2.5.0] - NEW Light / Medium Plasma Prototype Weapons
- 7 лет назад
War Robots Test Server [2.5.0]. This is raw footage of my commentary from the iOS Test Server [2.5.0], hence all of the mistakes you are about to witness lol. I will be including a list of what is currently being tested this weekend but for this video in particular, I wanted to focus on the new light and medium plasma prototype weapons. Below is a list of stats shown for these weapons:\r
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Prototype_L1 ▸ 15.3k damage / 12 secs to fully charge / 350m range\r
Prototype_L2 ▸ 12.6k damage / 17 secs to fully charge / 600m range\r
Prototype_L3 ▸ 8.8k damage / 23 secs to fully charge / 1100m range\r
Prototype_M1▸ 20.3k damage / 12 secs to fully charge / 350m range\r
Prototype_M2 ▸ 18.9k damage / 17 secs to fully charge / 600m range\r
Prototype_M3 ▸ 13.2k damage / 23 secs to fully charge / 1100m range\r
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Summary and thoughts on the new light and medium plasma prototype weapons: My initial thoughts when I equipped my Patton with the light prototype weapon was that it looked ridiculous. I know its really a Trebuchet in terms of design but Im not exly sure where the Developers are going with this. If Im going to test weapons like this I would prefer to know their intentions on whether this will be developed into a new weapon or whether it will be an adjustment to the already existing Trebuchet. My next thought was the amount of campers we would see with this weapon because the light and medium weapons not only have close range of 350m but also 600m and 1100m capabilities. \r
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So what is my verdict on these new light and medium plasma prototype weapons? I think if its for the Trebuchet I could see some sort of value to it but I wouldnt make it available for light and medium weapon slots. I think by making it available for those slots it would create an imbalance within the game and would ually encourage camping. I like the idea of the change in colour for the different weapon categories (light vs medium) or even weapon ranges.\r
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In the comment section below, let me know your thoughts on these weapons. Is this something that you would purchase? If there was anything you would change, what would it be?\r
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Carnage Viper Paint Job and Gameplay: \r
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NEW Paint Jobs for Golem, Fury, Carnage and Fujin: \r
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Other things being tested as well:\r
Wild West Robots [Quick Draw ability] ▸ animation time cut to 0.5 secs\r
Jesse ▸ 57 to 64km/h + ability cool down 18 to 10 sec\r
Doc ▸ 45 to 51km/h + ability cool down 14 to 15 secs\r
Butch ▸ 30 to 35km/h + ability cool down 42 to 20 secs\r
Rogatka ▸ 124 to 135k HP + speed 45 to 48km/h\r
Leo ▸ 206 to 226k HP\r
Natasha ▸ 27 to 30km/h\r
Gareth ▸ 60 to 64km/h\r
Vityaz ▸ 144 to 152k HP\r
Fujin ▸ shield hp (90% of robots hp instead of 60%) + regen speed increase\r
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Gekko ▸ damage increase 15%\r
Ancile ▸ regen speed increase\r
Aphid ▸ accuracy decrease\r
Zenit ▸ reload time (30 to 22 secs)\r
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Paint jobs ▸ Carnage, Fury, Golem, Fujin\r
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SUBSCRIBE\r
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Gaming equipment and software I use: \r
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Download War Robots for FREE! \r
iOS: \r
Android:
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Prototype_L1 ▸ 15.3k damage / 12 secs to fully charge / 350m range\r
Prototype_L2 ▸ 12.6k damage / 17 secs to fully charge / 600m range\r
Prototype_L3 ▸ 8.8k damage / 23 secs to fully charge / 1100m range\r
Prototype_M1▸ 20.3k damage / 12 secs to fully charge / 350m range\r
Prototype_M2 ▸ 18.9k damage / 17 secs to fully charge / 600m range\r
Prototype_M3 ▸ 13.2k damage / 23 secs to fully charge / 1100m range\r
\r
Summary and thoughts on the new light and medium plasma prototype weapons: My initial thoughts when I equipped my Patton with the light prototype weapon was that it looked ridiculous. I know its really a Trebuchet in terms of design but Im not exly sure where the Developers are going with this. If Im going to test weapons like this I would prefer to know their intentions on whether this will be developed into a new weapon or whether it will be an adjustment to the already existing Trebuchet. My next thought was the amount of campers we would see with this weapon because the light and medium weapons not only have close range of 350m but also 600m and 1100m capabilities. \r
\r
So what is my verdict on these new light and medium plasma prototype weapons? I think if its for the Trebuchet I could see some sort of value to it but I wouldnt make it available for light and medium weapon slots. I think by making it available for those slots it would create an imbalance within the game and would ually encourage camping. I like the idea of the change in colour for the different weapon categories (light vs medium) or even weapon ranges.\r
\r
In the comment section below, let me know your thoughts on these weapons. Is this something that you would purchase? If there was anything you would change, what would it be?\r
\r
Carnage Viper Paint Job and Gameplay: \r
\r
NEW Paint Jobs for Golem, Fury, Carnage and Fujin: \r
\r
Other things being tested as well:\r
Wild West Robots [Quick Draw ability] ▸ animation time cut to 0.5 secs\r
Jesse ▸ 57 to 64km/h + ability cool down 18 to 10 sec\r
Doc ▸ 45 to 51km/h + ability cool down 14 to 15 secs\r
Butch ▸ 30 to 35km/h + ability cool down 42 to 20 secs\r
Rogatka ▸ 124 to 135k HP + speed 45 to 48km/h\r
Leo ▸ 206 to 226k HP\r
Natasha ▸ 27 to 30km/h\r
Gareth ▸ 60 to 64km/h\r
Vityaz ▸ 144 to 152k HP\r
Fujin ▸ shield hp (90% of robots hp instead of 60%) + regen speed increase\r
\r
Gekko ▸ damage increase 15%\r
Ancile ▸ regen speed increase\r
Aphid ▸ accuracy decrease\r
Zenit ▸ reload time (30 to 22 secs)\r
\r
Paint jobs ▸ Carnage, Fury, Golem, Fujin\r
\r
\r
SUBSCRIBE\r
\r
\r
Gaming equipment and software I use: \r
\r
Download War Robots for FREE! \r
iOS: \r
Android: