After completing each story, these stages would be unlocked. Unlike the standard stages on that proceeded with the story, theses stages are more challenging and requires more skills for players to complete. It wont be an exaggeration if a player requires several tries to completely grasp the stages and several more to completely collect all the bonuses.\r
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Bonus 1-1\r
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Tricks Needed – Bar Jump, Vert Vault, Screwdriver\r
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Bonuses – 6\r
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The first bonus stage in the downtown story. A quite short but challenging. One of the bonuses can be found below a gap and you need to fall slightly in the gap to reach it. Another is a bonus which is a quite far and a long jump is needed. Getting to the building where the 2nd trick is also hard as you need to carefully time an early jump in order to not hit yourself on the face of the building.\r
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Bonus 1-2\r
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Tricks Needed – Rocket Vault, Spinning Vault, Railflip Vault\r
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Bonuses – 5\r
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In this stage, quick jumps are necessary and one wrongly timed jump would get you trapped in most cases. There is also a single bonus that can be collected by jumping off a water tank and that is if you haven slid yourself under that tank.\r
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Bonus 1-3\r
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Tricks Needed – Spinning Vault, Air Spin, Obstacle Frontflip\r
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Bonuses – 4\r
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This stage requires fast reflexes. Many obstacles are placed irregularly and there is also a large gap with a water tank in the middle which is likely made to trap you down. There are also the bonuses placed in the middle of uneven buildings and one exly at the edge of a building right after doing a trick.\r
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Bonus 1-4\r
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Tricks Needed – Obstacle Vault, Monkey Vault, Side Bomb\r
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Bonuses – 5\r
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This stage might not be as tricky as the others but the placing of the bonuses is something be aware of. Even though there is only five bonuses, they are placed to considerably slow you down.\r
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Bonus 1-5\r
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Tricks Needed – Backflip, Thief Vault, Reverse Vault, Spinning Vault, Jump Tumble, Webster with Salto, Screwdriver, Obstacle Frontflip, Barrel Vault, Railflip Vault, Air Spin, Vert Vault, Rocket Vault, Monkey Vault, Bar Jump\r
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Bonuses – 42\r
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This insane stage not only have a large number of bonuses to collect but also requires a lot of tricks to get the perfect score. The stage also gives a lot of sticky situation and ions that require very quick thinking.\r
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Bonus 1-6\r
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Tricks Needed – Side Bomb, Split Vault, Dash to Fronflip\r
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Bonuses – 9\r
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As the stage starts, what welcomes are bonuses placed in tricky locations. The point to note in this stage is in the middle where you need to jump over a wall and the next passage is leading to an office. Before entering the office, do a wall jump and climb to the top where you will find a bonus that cant be collected if you entered the offices.\r
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Bonus 1-7\r
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Tricks Needed – Webster with Salto, Triple Trick to Swallow, Swallow\r
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Bonuses – 37\r
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This short but insanely suicidal stage is not for people afraid of heights. Why suicidal? There are just multiple jumps at inhuman heights needed to be jumped over or most likely, fall over. It would be hard for the first try in this stage since the place to land would not be visible to the players until you landed.\r
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Bonus 1-8\r
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Tricks Needed – Swallow, Back Hand Spring, Monkey Vault\r
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Bonuses – 5\r
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The second to the final bonus stage of the Downtown Story. This stage composed mostly of long jumps and bunny hops. At the end of the office, do some wall jumps and climb to the roof and get to the end of the stage which is in the building before the office.\r
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Bonus 1-9\r
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Tricks Needed – Thief Vault, Air Spin, Side Flip\r
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Bonuses – 7\r
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Finally, the last downtown bonus stage. The stage will start with another climb and spring but be careful not to hit your head when you exit. Some of the bonuses are placed in tricky and dangerous places which is hard to take when trying to collect them the normal way. Early jumps rea needed to get some of the bonuses and really need a lot of price.\r
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All Vector Game Videos (Playlist): \r
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Bonus 1-1\r
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Tricks Needed – Bar Jump, Vert Vault, Screwdriver\r
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Bonuses – 6\r
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The first bonus stage in the downtown story. A quite short but challenging. One of the bonuses can be found below a gap and you need to fall slightly in the gap to reach it. Another is a bonus which is a quite far and a long jump is needed. Getting to the building where the 2nd trick is also hard as you need to carefully time an early jump in order to not hit yourself on the face of the building.\r
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Bonus 1-2\r
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Tricks Needed – Rocket Vault, Spinning Vault, Railflip Vault\r
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Bonuses – 5\r
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In this stage, quick jumps are necessary and one wrongly timed jump would get you trapped in most cases. There is also a single bonus that can be collected by jumping off a water tank and that is if you haven slid yourself under that tank.\r
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Bonus 1-3\r
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Tricks Needed – Spinning Vault, Air Spin, Obstacle Frontflip\r
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Bonuses – 4\r
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This stage requires fast reflexes. Many obstacles are placed irregularly and there is also a large gap with a water tank in the middle which is likely made to trap you down. There are also the bonuses placed in the middle of uneven buildings and one exly at the edge of a building right after doing a trick.\r
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Bonus 1-4\r
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Tricks Needed – Obstacle Vault, Monkey Vault, Side Bomb\r
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Bonuses – 5\r
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This stage might not be as tricky as the others but the placing of the bonuses is something be aware of. Even though there is only five bonuses, they are placed to considerably slow you down.\r
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Bonus 1-5\r
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Tricks Needed – Backflip, Thief Vault, Reverse Vault, Spinning Vault, Jump Tumble, Webster with Salto, Screwdriver, Obstacle Frontflip, Barrel Vault, Railflip Vault, Air Spin, Vert Vault, Rocket Vault, Monkey Vault, Bar Jump\r
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Bonuses – 42\r
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This insane stage not only have a large number of bonuses to collect but also requires a lot of tricks to get the perfect score. The stage also gives a lot of sticky situation and ions that require very quick thinking.\r
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Bonus 1-6\r
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Tricks Needed – Side Bomb, Split Vault, Dash to Fronflip\r
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Bonuses – 9\r
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As the stage starts, what welcomes are bonuses placed in tricky locations. The point to note in this stage is in the middle where you need to jump over a wall and the next passage is leading to an office. Before entering the office, do a wall jump and climb to the top where you will find a bonus that cant be collected if you entered the offices.\r
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Bonus 1-7\r
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Tricks Needed – Webster with Salto, Triple Trick to Swallow, Swallow\r
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Bonuses – 37\r
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This short but insanely suicidal stage is not for people afraid of heights. Why suicidal? There are just multiple jumps at inhuman heights needed to be jumped over or most likely, fall over. It would be hard for the first try in this stage since the place to land would not be visible to the players until you landed.\r
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Bonus 1-8\r
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Tricks Needed – Swallow, Back Hand Spring, Monkey Vault\r
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Bonuses – 5\r
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The second to the final bonus stage of the Downtown Story. This stage composed mostly of long jumps and bunny hops. At the end of the office, do some wall jumps and climb to the roof and get to the end of the stage which is in the building before the office.\r
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Bonus 1-9\r
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Tricks Needed – Thief Vault, Air Spin, Side Flip\r
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Bonuses – 7\r
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Finally, the last downtown bonus stage. The stage will start with another climb and spring but be careful not to hit your head when you exit. Some of the bonuses are placed in tricky and dangerous places which is hard to take when trying to collect them the normal way. Early jumps rea needed to get some of the bonuses and really need a lot of price.\r
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All Vector Game Videos (Playlist): \r
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Category
📺
TV ve Dizi