• 10 years ago
Chapter 1

• Understand the advantages of using Pro/ENGINEER Wildfire 5.0.
• Understand the bidirectional associative property.
• Know the system requirements of Pro/E.
• Learn important terms and definitions in Pro/E.
• Learn important options in the File menu.
• Understand the importance of Model Tree.
• Understand the functions of mouse buttons.
• Learn about the default toolbars.
• Understand the functions of browser.
• Understand the Appearance Gallery.
• Understand the rendering stages in Pro/ENGINEER.
• Change the color scheme of the background in Pro/ENGINEER

• Exercises & Projects.



Chapter 2

• Use various tools to create geometry.
• Dimension a sketch.
• Apply constraints to a sketch.
• Modify a sketch.
• Use the Modify Dimensions dialog box.
• Edit the geometry of a sketch by trimming.
• Mirror a sketch.
• Insert standard/user-defined sketches.
• Use the drawing display options.

• Exercises & Projects.



Chapter 3

• Use various options to dimension a sketch.
• Create fillets.
• Place a user-defined coordinate system.
• Create, dimension, and modify splines.
• Create text.
• Move and resize entities.
• Copy a sketch.
• Import 2D drawings.

• Exercises & Projects.



Chapter 4

• Use default datums for creating base feature.
• Create a solid feature by using the Extrude tool.
• Create a thin feature by using the Extrude tool.
• Create a solid feature by using the Revolve tool.
• Create a thin feature by using the Revolve tool.
• Specify the depth of extrusion of a solid feature.
• Specify the angle of revolution of a revolved feature.
• Orient the datum planes. • Understand the Parent/Child relationship.
• Understand the nesting of sketches.

• Exercises & Projects.



Chapter 5

• Understand three default datum planes.
• Understand selection methods in Pro/ENGINEER.
• Create datum planes using different constraints.
• Create datum planes on-the-fly.
• Create datum axes using different constraints.
• Create datum points.

• Exercises & Projects.



Chapter 6

• Create holes using the Hole dashboard.
• Create Round, Chamfer, and Rib.
• Edit features.
• Redefine, Reroute, and Reorder features.
• Suppress and delete features.
• Modify features.

• Exercises & Projects.



Chapter 7

• Create a Dimension pattern.
• Create a Direction pattern.
• Create an Axis pattern.
• Create a Fill pattern.
• Create a Reference pattern.
• Create a Table-driven pattern.
• Create a Curve-driven pattern.
• Control the size of the pattern instances using constraints in the sketcher environment.
• Use the Copy option.
• Use the Move option.
• Use the Mirror option.
• Use the Mirror Tool button.
• Create section of a model.

• Exercises & Projects.



Chapter 8

• Create sweep feature.
• Create features using sweep cut.
• Create parallel, rotational, and general blends.
• Use blend vertex in blend features.
• Create shell features.
• Create datum curves.
• Create draft features.

• Exercises & Projects.

Category

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Tech

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